Original Post — Direct link
about 6 years ago - /u/RiotSmileyjoe - Direct link

Hey everyone, Riot Smileyjoe here. I work in Riot comms and have been working with this journalist for the last few weeks to get Riot’s view into the piece.

We appreciate that the reporter took the time to reach out to us, but since Kotaku didn’t include the full statement, I wanted to make sure this community saw the full response we sent.

Riot Culture

We strive to cultivate a unique culture that positions us to best deliver amazing player experiences: one where we obsessively focus on players; one where every Rioter has equal opportunity to be heard, grow their role, advance in the organization, and fulfill their potential; and one where open feedback helps us all get better.

The key word there is “strive”--our cultural values are aspirational and we’re realistic about the fact that the values and behaviors in our manifesto aren’t always perfectly reflected in the reality of the experiences of Rioters across Riot. Talking over women in meetings, promoting/hiring anyone less deserving than anyone else, and crossing the line from assertive to aggressive are three examples of actions that are explicitly opposite to our culture. To say that these actions are emblematic of our culture and not an affront to it would be wrong.

To ensure our aspirational culture becomes a reality and isn’t lost in translation, we over-index on cultural reinforcement. We bake our values into company strategy, leadership attributes, and company-wide programs, systems, and processes. When we encounter any contrary behaviors, we dig in to understand, evaluate, and address. We have a zero tolerance policy on discrimination, harassment, retaliation, bullying, and general toxicity.

Hiring Gamers

One of the most important qualities of every Rioter is an unrelenting drive for delivering the best possible experience to players.

We’ve found that the best way to hire Rioters is to hire gamers. While not every Rioter is a gamer, most are. And to be clear, this doesn’t mean just League of Legends; whatever you play, if you make time to play, you’re a gamer. Whether it’s Mario or Dark Souls, MTG or D&D, Overwatch or LoL, a Rioter speaks the language of players and can relate to them in ways that could never be learned on the job. We pride ourselves on player empathy, whether that’s relating to the fun players are having with a new game mode or understanding the pain they’re feeling with a nerf gone too far.

Our D&I Program

We agree with you that there is work to be done to improve Rioter diversity and Riot inclusion. In fact, we know we’ll never be done working on that—any company that says otherwise is lying or isn’t trying hard enough. This is a long journey and we’ve made a lot of progress, but still have work to do. Diverse teams and an inclusive environment are the only way we can deliver meaningful and resonant experiences to players around the world, so we need to make sure all potential Rioters have an equal shot at joining our team.

As we’ve grown, we’ve continued putting more resources behind these efforts, and in the last few years we’ve accelerated and formalized our D&I program. In mid-2014, under the leadership of founders Brandon Beck and Marc Merrill, we revamped our Talent (AKA HR) function with a renewed focus on D&I. In 2015, we hired our dedicated D&I Manager. And last year, we dialed-up our existing D&I efforts with the formation of a cross-disciplinary D&I task force.

We’re excited for our future as we strive to improve in these and other areas. We’ll only get better if we constantly question the status quo and ask ourselves how we can be better. But we can never sacrifice culture as we continue to evolve.

about 6 years ago - /u/RiotSmileyjoe - Direct link

Originally posted by Trashacc5436

I appreciate that Riot is quick to reply, and i think that this statement is an important one.

The key word there is “strive”--our cultural values are aspirational and we’re realistic about the fact that the values and behaviors in our manifesto aren’t always perfectly reflected in the reality of the experiences of Rioters across Riot.

I think you're going to find sexism, and interpreted sexism, in any situation in which the genders interact. I doubt that it could ever be truly prevented, but it certainly needs to be addressed. My concern is what steps exactly is Riot taking to address it? The D&I program discussed sounds like it could be the right response, but the information presented is fairly vague. Revamped HR, new manager, task force, none of that really tells us what riot is doing in regards to the situation. It sure sounds like they're doing something, but corporations are exceptionally skilled at putting out statements that make it sound like they're doing what they're supposed to do.

So my further questions for Riot would be, what exactly does this cross disciplinary task force do? Who is this D&I manager? How does the renewed focus of the HR department translate into action?

Some really good questions that I should have hit /u/Trashacc5436

The team that works on this stuff wrote this up a couple months ago to talk about what they've been up to https://www.riotgames.com/en/work-with-us/diversity-and-inclusion

about 6 years ago - /u/RiotForseti - Direct link

Originally posted by [deleted]

[deleted]

Introverted men also face many of the same issues (excluding the sexual harassment parts). When training managers there are many call outs specifically for how to help introverted individuals ensure they get a voice in the room. Some of the best leads here are great at doing that.