Why does the dev team think popularity = good design? No sh*t people are gonna play OP champs because people play to win. 200+ years experience btw.
External link →Why does the dev team think popularity = good design? No sh*t people are gonna play OP champs because people play to win. 200+ years experience btw.
External link →There have been plenty of champions in the past that were completely broken in terms of power/winrate and you couldn't pay people (in LP) to play them.