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Just like the title says, disable the option of banning new content in PBE server, like new champions, VGUs or champions with new skins. PBE is made for testing and it doesn't make sense allowing banning for contents we should be testing.

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almost 4 years ago - /u/Porosite - Direct link

Originally posted by ouvar12

yeah now all we need is some way to stop the 30 mins it takes to get into a game because if anyone picks the camp they want they dodge, every time. Took me and a friend just under an hour to get into game without either of us wanting to play lillia

Definitely open to suggestions on ways to reduce dodging. Things off the table are permanent One For All (or any other non-permanent game mode) because that's way too much overhead cost on the modes team to maintain that rotating game mode every single patch, and increasing the penalty for dodging, because PBE is by nature less than stable and we don't want to make the experience of losing connection or having a poor connection worse by penalizing you for that.

almost 4 years ago - /u/Porosite - Direct link

Originally posted by KnightTea

why not add one for all only when a new champion comes out its not something permanent and it should fix the dodging problem.

OFA isn't something we're able to just turn on and it works. If we went that route, we'd need to dedicate dev time and resources to making sure the new champ is even playable in that game mode. And the team that would be giving those resources is the same one that is working on the different modes for live. This means even less RGMs or lower quality RGMs than what we put onto live.

This is only the current state of where resources are put and could change in the future when priorities change, but for now OFA just for PBE champ releases isn't within budget.

almost 4 years ago - /u/Porosite - Direct link

Originally posted by WeRocksM8

Can we atleast get a ban ban on new champs (can't ban new champs) or blind pick?

That already exists. Draft mode on PBE doesn't have bans.