General reminder that many changes cannot be easily datamined, such as functionality changes or bugfixes, and are not always final.
Radii changes
see the other changes here
Gameplay Radii
- this impacts your actual hitbox for the purposes of missiles and edge range calculations
- for champions, these are standardized to being either 55, 65, or 80 units
- for comparison, melee/caster minions are 48, while siege/super minions are 65
- decreases:
- Lulu: 65 --> 55
- Milio: 65 --> 55
- Vex: 65 --> 55
- Zoe: 65 --> 55
Selection Radii
- this impacts how easy it is to click on you
- these are far less standardized (most of these are likely just remnants of whichever champion they were originally copypasted from with no care taken to update the radii to fit the new champion's model)
- decreases:
- Milio: 125 --> 100
- Zoe: 120 --> 100
Pathing Radii
- this impacts how well you can block and be blocked by other units while moving
- decreases:
- Milio: 35 --> 30
- Vex: 35 --> 30
- Zoe: 35 --> 30
Changes from previous days
See the new wiki page.
External link →