Let's start with his W. In a vacuum, this ability is beyond broken, I'll agree; the ability to resurrect your team if you take down the right target, in addition to the extra 100 gold per stack on the scoundrel is big. In addition, the same ability gives you camouflage and movement speed to close in onto your target.
But now, let's see how that fits into Akshan's kit. He's a very squishy marksman, with no form of crowd control whatsoever, and no front-loaded damage either, which makes this ability pretty hard to execute. Akshan will be very reliant on his team to frontline for him and keep the fight going while he dishes out his DPS. So, in conclusion, this ability is an extreme high risk, with an equally high reward.
Now his E, which is his main form of mobility. Oh great, an ultra mobile ADC, he's gonna be so hard to catch, right? Wrong. The swing gets stopped upon hitting terrain, which means that Akshan is incredibly vulnerable in choke points, AKA in the jungle, alcoves, and pits. If he gets caught in these places, he's a dead man. I actually really like this mechanic, because the game is full of champions that thrive in choke points and will obliterate you when you find them there, but very few who actually need to be in the open to fight easily.
And finally his ult... You can literally hide behind a minion wave or even a turret to not take damage from it.
External link →