One again here's a quick preview of all the PBE changes for the upcoming patch. Note that these changes may not be finalized.
Edit: Some of these changes are different in the now-posted official changelist, keep this in mind.
Champion balance changes
Amumu:
- Q mana cost: 70 flat --> 30-50
- R base damage: 150-350 --> 200-400
Annie:
- Q AP scaling: 75% --> 80%
- R tibbers armor and magic resist: 30-70 --> 30-90
Belveth:
- health regen: 8.5 +0.85 --> 7 +0.7
- attack range: 125 --> 175
- P:
- now gains 1 stack from "large minion takedowns"
- bAS per stack: 0.25%-1.25% linear between levels 1-18 --> 0.28%-1% linear between levels 1-13
- Q:
- Bugfix: No longer deals double R passive true damage
- E:
- min base damage: 8-20 --> 8-16 (max base damage is still x4.0 these values)
- R:
- coral pickup missing health damage: 25%-35% --> 25% flat
- bonus attack range: 50-100 --> 50 flat
- Remora health scale from lane minions: 70% flat --> 50%-70%
- Bugfix: No longer loses the increased max health when consuming Herald/Baron Coral while already in ult form.
Blitzcrank:
- Q base damage: 90-290 --> 105-305
- R active base damage: 250-500 --> 275-525
Dr. Mundo:
- Q current health scaling: 20%-30% --> 20%-28%
- R tHP heal over duration: 20%-60% --> 20%-50%
Fiora:
- P base tHP scaling: 3% --> 2%
Heimerdinger:
- Q turret base damage: 6-18 --> 7-23
- Q turret base health: 150-575 linear between levels 1-18 --> 175-700 linear between levels 1-18
- does not affect RQ turret
- E cooldown: 12s --> 11s
Ivern:
- P percent base health cost: 22.5%-5.5% linear between levels 1-18 --> 20%-3% linear between levels 1-18
- P percent base mana cost: 33%-7.5% linear between levels 1-18 --> 30%-4.5% linear between levels 1-18
- E base damage: 70-150 --> 80-220
- R Daisy base health: 1250 / 2500 / 3750 --> 1300 / 2600 / 3900
- R Daisy base resists: 15 / 40 / 90 --> 20 / 50 / 100
Janna:
- W base slow: 24%-40% --> 20%-36%
- W passive base haste: 6%-12% --> 6%-10%
- E shield: 75-175 +60% AP --> 65-165 +55% AP
JarvanIV:
- mana growth: 40 --> 55
- P per-target cooldown: 6s flat --> 6s / 5s / 4s / 3s @ levels 1 / 6 / 11 / 16
Katarina:
- P dagger bAD ratio: 75% --> 65%
- E base damage: 15-75 --> 20-80
- E tAD ratio: 50% --> 40%
- R on-hit modifier: 25%-35% --> 28%-38%
- physical damage per projectile: (16% * (1 +80% total AS)) bonus AD --> (16% * (1 +142.85% per 100% bonus AS)) bonus AD
- effective change in damage: 25.33% (+8.4224% per 100% bonus AS) bonus AD --> 16% (+22.856% per 100% bonus AS) bonus AD (I might have a math error in this, going to confirm shortly)
Lucian:
- base AD: 62 --> 60
- Q base damage: 95-235 --> 95-215
Olaf:
- W now has spell tag for attack reset (should refresh one Hail of Blades stack now)
Seraphine:
- E cooldown: 11s-9s --> 9s flat
- E slow duration: 1s --> 1.5s
Shaco:
- health growth: 103 --> 99
- armor growth: 4.7 --> 4.0
- Q bAD scaling: 25% --> 40%
- W aoe damage AP scaling: 9% --> 12% (single target damage unchanged)
- E damage: 70-170 +70% bAD +50% AP --> 70-170 +75% bAD +60% AP (execute is still x1.5 these values, backstab bonus damage unchanged)
Singed:
- W slow: 60% flat --> 50%-70%
- R bonus stats: 30-90 --> 20-100 (affects AP, AR, MR, MS, HP5, and MP5 equally)
Soraka:
- R base heal: 125-275 --> 150-350 (low health amp is still x1.5 these values)
- R no longer cleanses Grievous Wounds before healing
Viego:
- P base heal tHP: 2.5% --> 2.0%
- R base missing health scaling: 15%-25% --> 12%-20%
Yorick:
- Ghoul health: 100-185 linear between levels 1-18 +15% Yorick's total HP --> 110-212 linear between levels 1-18 +20% Yorick's total HP
- Maiden health: 300 / 1000 / 3000 +70% Yorick's total HP --> 350 / 1100 / 3300 +75% Yorick's total HP
Yuumi:
- P shield: 56-360 --> 60-380
- breakpoints: "56 +9/lvl @ 1, +13/lvl @ 4, +18/lvl @ 8, +27/lvl @ 15" --> "60 +10/lvl @ 1, +15/lvl @ 4, +20/lvl @ 8, +25/lvl @ 15"
- E base haste: 15% --> 20%
- E base healing: 70-190 --> 70-150
Zeri:
- health regen: 3.25 +0.55 --> 4.5 +0.7
- W damage: 10-150 +150% tAD +70% AP --> 20-160 +130% tAD +60% AP
Item balance changes
Night Harvester:
- recipe changed from Blasting Wand to Fiendish Codex, total cost and stats unchanged
Shadowflame:
- Bugfix: Now deals the correct damage (was reduced by remaining MR an extra time), but still applied in a bugged way via a separate instance.
As a side note, Maw of Malmortius has a new data value stating "8% Omnivamp" which shows up in the League Client tooltip, but in-game the effect after the shield is triggered is still at 10%. Unknown what was or is the intend regarding this one.
Tooltip fixes:
Sterak's Gage tooltip now clarifies that the shield decays over the duration.
Rell E and Urgot E tooltips now include their stun durations.
Some stuff relevant for challenges:
Qiyana and Renata have had their missing ability traits added so should show up in synergy challenges now
-
Nautilus:
- secondary class changed from fighter to support
-
Rell:
- secondary class changed from nothing to support
-
Syndra:
- secondary class changed from support to nothing
Credit for compiling this data goes to u/FrankTheBoxMonster. Context to these changes and some upcoming adjustments is on twitter by Riot Truexy
Edit: Source for the balance change data and spell tags is the current PBE. See a curated changelist of the current PBE state here: https://leagueoflegends.fandom.com/wiki/VPBE
Edit2: Added Riot twitter ref now that the official list is up.
External link →