I just got out of a game where the enemy team had Chemtech soul. It was a 55 minute game with a lot of fights, so I got to see the revive effect trigger a couple dozen times at least.
While the soul and map themselves feel pretty absurd to play against (but that's another topic), I feel like one thing which needs major fixing is the clarity when someone is a "zombie", revived by the soul.
Aside from a barely visible green "smoke" effect, and the minor health reduction, it's really really difficult to tell who's actually alive and who's been revived; just by looking at the champions.
Big fights with lots of stuff going on can already feel pretty difficult to navigate in and telling who's who, especially with all the effects flying around the screen, but this new soul really adds another new layer to make it even more so unnecessarily confusing.
I think clarity-wise, it would go a long way to simply add either a more noticeable effect, champion texture change (like becoming a lot more green) or some kind of additional effect around their health bar or champion name, or anything to make it feel less confusing in a big fight to distinguish who's alive and who's revived. More clarity never hurts.
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