Original Post — Direct link

I come back from a 5 year break. Yeah, I need to get back into the game. Yeah, I wasn't really good back then and I'm not up to that level of playing again. Yeah, I don't know all the champs and items and meta yet.

But for crying out loud, could you chill a bit? I'm not a noob when it takes me a second to get in lane after warding the river and you died. I'm not a noob for you to keep running into the enemy and dying after they killed us a few times.I am a noob and tell you "not good at last hitting", you then telling me "Why don't you farm?" and then actually farm yourself isn't going to help me get into the rhythm of last hitting.I'm not a noob when you as Ryze support push into the enemy tower, get ambushed from the river because MY ward just timed out and I'm not in lane because I'm on less than 100 HP and recalling.

And yeah, in ARAM I get random champs. Champs I either haven't played for years or champs I never played at all. Calling me a "noob Olaf" isn't going to change anything. I'm also not to blame if the enemy team is fed, if you constantly engage into them (after you found out that at least one of us will not perform to the champs standards).

I can't read minds and in solo Q you should signal if you want to commit to a fight or stay back. I might misjudge.But it's not my fault if you engage over and over, I try my best, even though I think you are overextending and then we die.If you don't get that my performance isn't enough to kill them the first two times, I will not magically be able to do it the 3 next times.

It's also not helping if you then not even go into XP range, but stand under the tower sulking and spamming the surrender button.

How the heck shall I learn the game, if you flame me and blame me after two deaths (that I think you could have easily avoided) and stop playing properly?How shall I learn to properly farm, if you last hit before I do?How shall I learn the intricacies of a champ, if you only flame me the first time I come across it in ARAM?

I'm below average, no question, but give me a chance gosh darn it. ... I get my As and Ss with teammates that play together and not just for their own glory.I can be helpful, if you let me and not abandon me after 3 minutes. ...

Thanks for listening.Hope to be able to honor more of you.

Edit: If you just comment to say: "/mute" or "/muteall" I've already muted you and can't see your comment. ;)

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about 5 years ago - /u/Riot_Jetsetradi0 - Direct link

Personally, I get frustrated when people try and surrender in ARAM if they don't have an OP team comp (or if they have a hyper carry and are having an off game and not hyper carrying). I will ALWAYS decline a surrender vote in ARAM. It's playing against the odds that makes you get better at the game.

about 5 years ago - /u/Riot_Jetsetradi0 - Direct link

Originally posted by Eruptflail

Declining a surrender vote in ARAM or normals is just trapping people in more of an unfun scenario. Surrender always in non-ranked games. If people aren't having fun, go next.

No one surrenders when they're having fun. People surrender when the game has stopped being fun.

That's why I'm trying to specify that I don't surrender when it is a single person having a bad game. I also continue to have fun the whole way through, since part of what I enjoy is getting better at the game in hard moments

about 5 years ago - /u/Riot_Jetsetradi0 - Direct link

Originally posted by drgrain

YEah it is real fun to sit there and watch as enemies take your inhib at 6 mins and then jsut troll you because their teamcomp allows them and then one person wont surrender a lost game.

I dunno, it just really doesn't bother me. I look at it as a puzzle and try to think of what could possibly turn it around. Most of the time it can't be done, but for those times when it can, I find it worth it.

about 5 years ago - /u/Riot_Jetsetradi0 - Direct link

Originally posted by FNCKema

Nothing will turn it around. Unless enemy team starts trolling and lets you catch up on levels and you need to have a hard engage champ in you team to force a fight.

Never under estimate the enemy team's ability to throw the game (same goes for SR).