Original Post — Direct link

Why does the post-game lobby not just show items stats throughout the game? For example, how much damage Sunfire has done, how much true damage Kraken Slayer has done, healing done by moonstone, etc. It seems like such an easy thing to do, and it would be nice to be able to go back and see what items have been doing the most for you/what build is working.

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about 1 year ago - /u/BarackProbama - Direct link

The unsatisfying answer is that it was designed and estimated but didn't end up being worth the cost. Certainly not because we think its a bad idea or because we don't care. Just have to choose how we want to spend dev resources.

about 1 year ago - /u/BarackProbama - Direct link

Originally posted by Junior71011

More skins, yep good investment

Gonna take the bait and say that the team working on it would have been the Summoner's Rift team. They make balance updates, midscopes, preseasons, and more. We would rather have had them do those things.

about 1 year ago - /u/BarackProbama - Direct link

Originally posted by redditwarrior64

Surely its not that hard to just save at most 30 values and display them like runes, the rune stats are already made and are basically a template

Not an engineer, but was told it was hard. I believed them!