Original Post — Direct link

Imagine if the blue-side fountain was in the bottom right corner of the map, and the red side fountain in the top left? It might affect lock-screen players a bit, maybe even helping them see on red side, but that's all maybe aside from more frequent accidental map clicks. It wouldn't change anything about the game really, but it would be very strange, maybe a fun little thing for just one day. Alternatively, Riot could rotate the map 45 degrees counter-clockwise, making mid go straight up and down.

This is just a weird little idea I came up with recently, I feel like it would be interesting. Let me know if anyone has pitched this before, or if it's been done. It's very hard to find it if it has been done because every result is either about rotating ON the map, or 8th grade math.

Edit: If you can think of any interesting and acceptably stupid map modifications for LoL, share them in the comments, I'd love to hear 'em!

External link →
about 4 years ago - /u/Blaustoise - Direct link

No.

And, and by the way, you don't want to do that either.

You think you don't, but you don't

There's some weird hotkey in the dev build that causes the map to shift to being vertical instead of diagonal (so imagine that middle lane runs from the bottom MIDDLE of your screen to the top MIDDLE of your screen, instead of bottom LEFT to top RIGHT)

It will give you some of the worst motion sickness you've ever experienced. I legit almost threw up.

OH and any Among Us players, if you've played the Skeld map on reverse... you might have experienced something similar. But this is like... 10x worse. It's horrible. Never ever suggest this again pls pls pls

about 4 years ago - /u/Blaustoise - Direct link

Originally posted by aireil

Blaustoise, you wouldn't have a screenshot of this vertical game by any chance? :)

no but i can draw it for you in ms paint with like explosions and sh*t

EDIT -- Here you go

about 4 years ago - /u/NovaAsterix - Direct link

There was a team that rotated the old map by 45 degrees for our Thunderdome (hackathon) in order to remove map imbalance caused by viewing angles. For veterans it was unplayable, confusing, and in some cases nausea inducing.

about 4 years ago - /u/NovaAsterix - Direct link

Originally posted by Czar_Alexander_I

That's really interesting, I wonder if it would have been better in some way for the map to have been originally oriented differently, and now it's much too late to make such a change. Not that I think map imbalance due to camera angles is a huge problem.

Yeah, when Dominion was around there weren't actually side imbalances there. On SR there is some, and it varies by champion. Long range skill shot champs (notably Rumble for his ult) tend to do worse on red side while champs like Singed don't care. That's part of why we tried to make it sideways for that project!

about 4 years ago - /u/NovaAsterix - Direct link

Originally posted by Eloni

Why do it that way, instead of 180 degrees, so players could always be blue side? The way you're always bottom side in TFT.

I know the old answer was that the map is not actually 3d, but you must have solved that if you could rotate it 45.

This was on the old old map so way different...everything. I think this was while we were working on the oldish map so there was new tech to try things like this in the 3 day hackathon. No idea what we can do today or what we could try since I've left that part of the org :(

about 4 years ago - /u/NovaAsterix - Direct link

Originally posted by Czar_Alexander_I

Yeah, well thanks for your insight! This is actually my first ever post on Reddit and it actually means a lot that you stopped by and gave me your thoughts!

You are most welcome!