There have been a few complaints about csing being harder, feeling like the game is ever so slightly off, and attacking feeling a bit strange. I felt this, and it wasn't until I played Vayne did I realize that when trying to orbwalk, the wind-up felt like it took noticeably longer before I was allowed to move. It was almost as if each autoattack locked you in place briefly.
Is this an intended feature, a bug, or just something specific to me? When attacking, I not only need to finish the wind-up animation, but also get locked in place for a brief period of time before being allowed to move again. Occasionally it looked like I would get "snapped" back into place as if I was rubberbanding, but on a much smaller scale.
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