Original Post — Direct link

This asset was released on the PBE on Tuesday, and I’ve been assuming that it has something to do with the Summer Event that was said to be held sometime in July (most likely on the PBE next patch, as Riot confirmed that it will be coming along with Nexus Blitz).

It clicked this morning— Death Blossom is an existing (and gorgeous) skin line. It’s absolutely within Riot’s capacity to make the Summer Event a “versus” event, since: 1. the Dawnbringer vs. Nightbringer and Cosmic vs. Dark Cosmic events were held recently, and 2. they’re releasing two new champions during the event.

Now, this is where it gets a bit less sure. The Lulu model tease

from the 10 year anniversary stream aligns perfectly with this theme. I think that this skin is Legendary Spirit Blossom Lulu, and there will be a Legendary Death Blossom Lulu skin tied to it, just like Dawnbringer/Nightbringer Soraka and Cosmic/Dark Cosmic Lux.

I am beyond excited for this possibility. Let me know if there are any holes in my theory!

Edit: The teased voices on the PBE support this theory. If you haven't heard them, here they are:

  • 1: "They took your home, Lilia. Do not forget this loss. Let it course through you."

  • 2: "Poor lost spirits beckoning to bloom... I've been waiting for you."

The second voice line sounds a lot like Death Blossom Kha's skin description: "For Kha'Zix, feeding upon these hardy souls offers yet another chance at metamorphosis… and a moment is all he needs."

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about 4 years ago - /u/Porosite - Direct link

Originally posted by Oopsifartedsorry

Summer Event that was said to be held sometime in July (most likely next patch, as Riot confirmed that it will be coming along with Nexus Blitz).

I think it’s 10.15 not next patch. Nexus blitz will be 10.14 (next patch) but I don’t think the event starts at the same time. The person who releases the patches (/u/porosite) took a break from 10.11 but they said they’d be back on 10.15 (I’m assuming they wanted to give some new guy experience) which means something big was happening on 10.15 and they needed the main person behind the wheels. https://twitter.com/riot_porosite/status/1265685303185960960?s=21

Then a few days ago they freaked out over someone mentioning patch 10.15 instead of 10.14 saying something about the patch being leaked, which I assume is something huge related to the event.

https://reddit.com/r/LeaguePBE/comments/hegoiq/1015_pbe_preview_skins/fvrsxy7

I have been summoned! Also I feel very watched right now...

Not gonna say one way or the other what's right and wrong with guesses for the upcoming Summer Event (speculation is fun, whether right or wrong!). I'll elaborate on my job and team though, since there's some misunderstanding there.

So I'm a release manager for League, and there are four of us total who rotate owning a patch. That just means I run 10.11, then 10.15, then 10.19, etc. Another would then run 10.12, 10.16, etc. That's all I meant when I said I'd be back for 10.15. There's too much to do with one patch for any of us to manage more than one patch at a time.

about 4 years ago - /u/Porosite - Direct link

Originally posted by Oopsifartedsorry

Ahh my bad lol. I got too excited and assumed it indicated something big. Since you’re the most active of them on Reddit I figured you were the most senior/experienced member of the team. But you’re right, speculation is indeed fun. And yes you’re being watched XD, I’ve been way too excited since I saw that tweet. I’m always on the lookout for hints.

No worries! @kami_banani on Twitter is the newest member to the release team and is also posting pretty regularly about her patch stuff if you want another RM to follow.

about 4 years ago - /u/Porosite - Direct link

Originally posted by IncProxy

I'm curious, what do you guys manage during your release?

When a patch is still in dev mostly making sure everything gets into the patch build safely and stabilizes on PBE. We work with each of the different dev teams if they need help getting any specific fixes in, or triaging the best way to go about implementing a fix. We coordinate with testing partners, release and live production folks in Tencent and Garena, making sure the build is ultimately stable for the different regions globally. We then are the ones pushing buttons to get the new patch onto Live servers for Riot regions, and we monitor health on live and are kind of the shepherds and gatekeepers for devs getting fixes to Live safely during the life of the patch. Overall it's a weird mix of product and people management, live production, and a some QA skills.