my two cents
Grievous Wounds used to be a a fixed percentage - so the name had value.
- In the past (before 2 years or so): Applying Grievous Wounds == Applying 40% healing reduction. The 40% reduction was part of the name.
- Now: we have items/abilities saying "apply 40% Grievous Wounds" or "Apply 60% Grievous Wounds". This makes the special naming obsolete as it simply means "healing reduction" - without a constant number associated to it.
Clarity wise, most other effects are intuitive.
- Airborne, slowed, stunned, rooted, etc' are all very basic to understand intuitively. So is "Healing Reduction" compared to "Grievous Wounds".
What do you think?
I think with how mandatory anti-healing has become, renaming it can actually make it more intuitive for newer players to build. This guy heals ==> lets go Healing Reduction. Or maybe some better name.External link →