The Final Boss for Clash will be EUW. If it can run on that server, it can run on anything.
The Final Boss for Clash will be EUW. If it can run on that server, it can run on anything.
Gotta admit, I somewhat feel the same way...
From the sounds of it, separate servers for clash. They have beaten the final boss by stealthing around it.
Kind of. Amongst other things we're taking an approach where we regulate how many games of any given type can be started at once. It's something we did for TFT launch as well. Helps ensure that a spike of demand for a particular mode doesn't bring everything else down for it.
The hardware's more just a general upgrade in capacity to support higher playrates Clash contributes to.
I still resent, although "understand" the team backpedalling on the Teemo changes from before.
Those are some OK changes but still feel weak to what a major revamp both of Teemo and his items could've been better, forcing Teemo into a healthier path instead of just making him stronger.
But here we are, still catering to the nukeshroom crowd.
We had a lot of interest in that larger Teemo stuff too. Conclusion was downsides of changes would be really high though, given Teemo has a wide variety of playstyles and a very diverse playerbase, from those who like him because he's cute and easy to play, to those looking to lane counter others, to those looking to one trick a distinct split push playstyle etc. We felt we'd be able to serve some of his audience well with changes but would likely alienate a lot of others. Looking at past champion changes that have taken that approach (Karma coming to mind especially) we didn't feel the upside here justified the downside.
Guys Clash (mostly) worked DON’T GET EXCITED BUT GET EXCITED
Curb your enthusiasm.
Ok, but yeah, would be lying if we said we weren't also a mixture of excited and a bit nervous to see it finally (fingers crossed) coming together.
How is support Lux now ? Any plans to buff her a little more ??
No plans at present.
Any chance we could get some context on Aatrox' changes? They said they we're aiming for pro negative solo queue positive but these changes just seem like straight nerfs
Yeah, for now we're going with straight nerfs, though hopefully ones that hit pro harder than solo queue. Thinking is to then look at mechanics changes post 9.19, given those tend to need some followup and we'd like to land 9.18/9.19 smoothly for Worlds.
From what you said it sounds like you basically got what you expected and the thing you didn’t expect should be a relatively straightforward fix unlike last time, am I right?
Correct. That issue's been dealt with already. Slight nervousness here more reflects you can never be 100% sure there's nothing else out there and Clash has a history of being a tough process to get right.
Unrelated, but:
A. Thanks for answering on reddit too
B. Thoughts on leblanc? I dont want her to get nerfed, but since shes more or less in the same state as she was when you guys nerfed her, will she receive changes?
Welcome!
No plans for LB at the moment at least.
I'm scared tbh. don't want the same problems we had during TFT launch to happen again. I could do without clash if this will be the case.
Our approach here's to segment the modes server side basically so overload on one shouldn't bring down the others.