This has bothered me since all of the new anti healing items.
Bramble is even green! Every single item other than thornmail... Why!?
I know it's a tiny complaint, but I just don't understand why there's such a weird inconsistency.
External link →This has bothered me since all of the new anti healing items.
Bramble is even green! Every single item other than thornmail... Why!?
I know it's a tiny complaint, but I just don't understand why there's such a weird inconsistency.
External link →Maybe people would confuse it for spirit visage or warmorgs if it was green.
Yeah I recall this was part of the consideration. There were a lot of different factors involved in all of the item icon updates, like consistency with function (like you identified that anti-heal is green), overall clarity, and keeping callbacks to the old icons so that you didn't feel totally lost as a veteran. In a constraint-free world it probably would be green today.
THORNMAIL IS RED YOU ARE NOT ALLOWED TO MAKE IT GREEN>:((((((((((((((((
you have successfully identified one reason we kept it red :)
if I ask nicely can you make remove the restrictions on building stacking items or building items with overlapping passives. i dont see why i shouldn't be able to build 6 cosmic drives if i wanted to
Not in the near future with the current items, sorry :(. They'd have to be tuned around the possibility of getting multiple of them, so individually they probably couldn't be as strong, so you wouldn't get to experience the 6 cosmic drive fantasy you want anyway. Having those restrictions lets them be cooler.