Original Post — Direct link
3 months ago - /u/GalaxySmash - Direct link

Originally posted by Jinxzy

IIRC this is intentional. I thought some Rioter's have said Orianna is bascially a "balance pillar" that they try to touch as little as possible because her numbers are what they want damage to look like on a broad scale.

Usually the lever they pull if they must balance Ori is her ult. Wonder why they finally touched the Q.

Not sure when that was said if ever but there are no champions that we currently view as a "balance pillar". But also wheee Orianna buffs

3 months ago - /u/GalaxySmash - Direct link

Originally posted by acktar

Fun tidbit: the AP ratio buff to Command: Attack on Orianna marks the first time that ability has had its damage numbers adjusted since patch V1.0.0.143, which came out in July 2012. It has had tweaks since then, but the damage numbers were untouched for over 12 years.

From my research before I made this change in season 6 she did have a bugfix where the AP Ratio wasn't properly updated (for 5 years she was like that, poor girl). And then the adjustments I made in Season 13 technically altered damage to secondary targets but thats pedantic. Very cool stat thank you

3 months ago - /u/GalaxySmash - Direct link

Originally posted by Random_Stealth_Ward

Not even Yuumi, the best champ design this game has ever seen?

unfortunately not....