Original Post — Direct link

Shadowflame as we all know was created by riot this season as a response for AP users to get a serpents fang esc effect. Shadowflame's inclusion in games has not been because of the items shield passive but the raw amount of AP it gives mixed with penetration. If you look at any shadowflame game that it has been built itll do less than 100 damage to shields but severe huge amounts of ability damage off the penetration passive. I genuinely think this item needs to be looked at, tuned less around ap and more around giving it a shield breaking passive...

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about 3 years ago - /u/phroxz0n - Direct link

The goal for this item was that it wasn't explicitly meant to be an anti-shield item. It's a pen/burst item first for its core users & just has a nice sweetner if people have shields. The Serpents Fang design actually causes us a bunch of problems long term, in that shields are used by champion designers to create defensive moments for champions & when that doesn't function properly due to systemic tools like Serpents Fang, then it can cause issues for champ design.

about 3 years ago - /u/phroxz0n - Direct link

Originally posted by Spideraxe30

Do you think the increased pen vs recently shielded targets might make it read like it is an anti shield item, at a glance Iā€™m not sure if the payoff for the mechanic is really there

Yeah the mechanic as presented is not really pulling its weight and needs probably more power budget to be put into it

about 3 years ago - /u/phroxz0n - Direct link

Originally posted by Pumpoflessermass

Damn, Phroxzon in the wild!

Are you planning to make more of your league fundamentals videos? They really helped me out.

Hopefully in the future but I'm also really busy right now :(