Original Post — Direct link

From the PBE thread: https://www.reddit.com/r/LeaguePBE/comments/10kg7nj/pbe_bug_feedback_thread_aurelion_sol_cgu_base/

Hello, everybody! I’m Riot King Cobra, one of the producers on Champions Team and the producer for Aurelion Sol’s comprehensive gameplay update (CGU)!

Due to the tech issues we've been facing, Aurelion Sol's gameplay update PBE debut will be delayed. Since the team wants to hear your feedback before he launches in two weeks, I’m spinning up this thread anyways and including some videos of Aurelion Sol’s abilities for his Ashen Lord and Storm Dragon skins along with detailed information about his base stats and abilities. We will update this thread with videos of his Base skin and Mecha skin VFX and SFX as soon as we are able to do so. We've got about a week before we have to lock any proposed changes for his release, so I'll be monitoring common themes in this thread to share back with the team for possible adjustments.

There is no estimated date for when Aurelion Sol will show up on PBE at the moment, but I will update this thread as soon as I have more shareable information for you all.

Once/if he becomes available on PBE, if you encounter any in-game bugs while playing Aurelion Sol or any of his skins, please let us know by heading over to our Bug Reporting Tool and providing any information on the issue. Providing repro steps or a video clip are incredibly helpful at debugging.

Cheers,

Rob “King Cobra” Rosa

Video Preview: https://youtu.be/yVGRQtKugxQ

Base Stats

Base HP: 620 HP per Level: 105 Base HP Regen: 1.1 HP Regen per Level: 0.11

Base Mana: 530 Mana per Level: 40 Base Mana Regen: 1.6 Mana Regen per Level: 0.15

Base Damage: 55 Damage per Level: 3.2 Attack Range: 550 Base Attack Speed: 0.625 Attack Speed Ratio: 0.625 Attack Speed per Level: 1.5

Base Armor: 22 Armor per Level: 4.8 Base MR: 30 MR per Level: 1.3

Base Move Speed: 335

Detailed Stats and Tooltips

[P] Cosmic Creator Aurelion Sol’s damaging Abilities break down enemies into Stardust, which improves his Abilities.

Breath of Light: Bursts deal an additional (0.031% Stardust Stacks)% max Health magic damage

Astral Flight: (%) increased distance

Singularity: (%) increased area and (2.6% Stardust Stacks) bonus execute threshold.

Falling Star and The Skies Descend: (%) increased area

Image Link: https://imgur.com/m6u36C3

[Q] Breath of Light Mana Cost: 45/50/55/60/65 Mana per second Cooldown: 3 seconds

Aurelion Sol breathes starfire for up to 3.5/3.5/3.5/3.5/9999 seconds, dealing (15/25/35/45/55 + 30-90 (scaling with level) + 60% AP) magic damage per second to the first enemy hit and 50% of the damage to surrounding enemies

Each full second of breath on the same enemy deals a burst of (40/50/60/70/80 + 20-40 (scaling with level) + 50% AP) magic damage plus (0.031% Stardust Stack)% max Health Magic Damage and absorbs 1 Stardust if they are a champion. —-- This Ability’s range is 750 - 920 (scaling with level). Percent damage deals a max of 300 magic damage against jungle monsters.

Image Link: https://imgur.com/O2SjnjW

[W] Astral Flight Mana Cost: 80/85/90/95/100 Mana Cooldown: 22/20.5/19/17.5/16 seconds

Aurelion Sol flies in a direction. While flying, Breath of Light has no Cooldown, no max channel duration, and its flat damage is increased by 14%/15.5%/17%/18.5%/20%.

Takedowns on champions within 3 seconds of damaging them refunds 90% of this Ability’s Cooldown. —-- Casting Breath of Light while flying reduces flight speed by 50%. Flight speed is 335 + 100% Movement Speed.

Image Link: https://imgur.com/GC010gl

[E] Singularity Mana Cost: 60/70/80/90/100 mana Cooldown 12/11.5/11/10.5/10 seconds

Aurelion Sol summons a block hole, dealing (10/15/20/25/30 + 40% AP) magic damage and Dragging enemies towards the center for 5 seconds. Enemies in the center below (5 + 2.6% Stardust Stack)% max Health die instantly.

The black hole absorbs Stardust when enemies die within it and each second an enemy champion is inside it. —-- This Ability’s range is 750 - 920 (scaling with level). Minions and jungle monsters inside have 0 Movement Speed. Absorbs 1 Stardust per second from Champions Absorbs Stardust from units that die in the black hole: Epic Monsters: 10 Stardust Champions and Large monsters: 5 Stardust Siege minions: 3 Stardust Minions and small monsters: 1 Stardust

Image Link: https://imgur.com/6bzxsgQ

[R] Falling Star / The Skies Descend Mana Cost: 100 Mana Cooldown: 120/110/100 seconds

Aurelion Sol plucks a star from the heavens and crashes it into the earth, dealing (150/250/350 + 65% AP) magic damage, stunning enemies for 1.25 seconds, and absorbing 5 Stardust for each champion hit.

Gathering 75 Stardust transforms the next Falling Star into The Skies Descend

The Skies Descend: Aurelion Sol drags a constellation’s worth of fury down from the cosmos, dealing (187/5/312.5/437.5 81.25% AP) magic damage in a larger area, Knockin Up enemies hit for 1.25 seconds, and unleashing a massive shockwave that deals (150/250/350 + 60% AP) magic damage to champions and Epic monsters and slows all enemies hit by 75% for 1 second.

Image Link: https://imgur.com/bHappxy

GAMEPLAY CLIPS

ASol Quadra Kill: https://youtu.be/cqUAklEItMQ

Yone Solo Kill: https://youtu.be/SC9DFS_I7A4

Gragas Solo Kill: https://youtu.be/Ol6SkLsO0ws

Skirmish 1: https://youtu.be/wDL80YYLkNY

Skirmish 2: https://youtu.be/XUcCHoN3tYI

External link →
over 1 year ago - /u/RiotKingCobra - Direct link

Super excited to be able to share all this info with you. If ya'll have feedback for us, please leave it in the thread! We want to hear your thoughts! Mecha A Sol videos will be posted as soon as we are able to - the tech issues we've been dealing with impacted our ability to get them all recorded.

over 1 year ago - /u/RiotKingCobra - Direct link

Originally posted by Benji_Danklin

Will you stop flying during W if you take damage like on live?

No, you can take damage while flying, but CC will interrupt you.

over 1 year ago - /u/RiotKingCobra - Direct link

Originally posted by Crazybigfoot28

So is their a maximum distance on his flying ability? Or he be able to fly fountain to fountain eventually with enough stacks(probably impossible in a real game)

No max distance on the flying ability. As long as you keep gaining stacks you'll keep gaining range!

over 1 year ago - /u/RiotKingCobra - Direct link

Originally posted by Random_Stealth_Ward

Is it only effects that stops movement or does silence count too

I don't think silence interrupts your flight - but it will interrupt your Q.

over 1 year ago - /u/RiotKingCobra - Direct link

Originally posted by 2th

For his R, do you mean that ONLY the next casting of it will be The Skies Descend or is it a permanent upgrade? If it is only the next cast, how often are you seeing Asol collect 75 stardust in a match to where you get that empowered ult? If it is once in a Bronze 2 match, that does not seem very satisfying.

You should expect about 2-3 empowered ultimates per match once you get the hang of stacking his passive. Maybe more if you really optimize it!