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about 5 years ago - /u/aeneia - Direct link

As someone who works for Riot, whose job is to advocate for player voices -- thanks, OP <3

about 5 years ago - /u/PhreakRiot - Direct link

Originally posted by Biobody

Yeah wasn't it because his belly slam hit box was like double the size of his model?

No the bug was that he could lose access to like half the buttons on his kit. He became almost literally unplayable.

about 5 years ago - /u/aeneia - Direct link

Originally posted by Ken_Lol

We love you!

WE LOVE YOU TOO! fistbumps

about 5 years ago - /u/aeneia - Direct link

Originally posted by Queeniac

you do a great job, keep it up

thank you so much! We don't get it right every time, but we do try <3

about 5 years ago - /u/aeneia - Direct link

Originally posted by Fire_Lord_Zuko

whoa, when did the fist logo change?

We released this article on the 16th! https://www.riotgames.com/en/news/refreshing-our-logo

about 5 years ago - /u/PhreakRiot - Direct link

Originally posted by baytowne

Ehhhhhhhhhhhhhhhh.

There's a pretty big space of reasonable patching strategies between "please nerf objectively broken and game-warping strat that's been here all season" and "please don't upend the entire game with giant class reworks immediately before the year-end international tournament".

The "been here all season" line is SUCH an exaggeration.

Ardent Censer Relic Shield was undiscovered until LCK summer playoffs where Afreeca pulled it out.

about 5 years ago - /u/aeneia - Direct link

Originally posted by Dolaos

whose job is to advocate for player voices

So what you are doing is being on reddit and update on the latest front page threads? Lol

haha! There's a little bit of redditing involved, when I'm feeling up for it. I'm actually the Researcher on the Skins team. I study player sentiment (opinions/feelings) to make sure we are making things that people actually want/like.

about 5 years ago - /u/aeneia - Direct link

Originally posted by takimoto_hifumi

For a game with a community so incredibly large, you all do a pretty great job. Riot is definitely a company i bring up when talking about game companies that try to make their community happy, even if it isn't all the time.

much appreciated, friend :). We can't make everyone happy with everything, but we try to make sure everyone gets attended to in the grand scheme of things! fistbumps

about 5 years ago - /u/aeneia - Direct link

Originally posted by Fire_Lord_Zuko

I'm going to miss that bumpy fist on top of the logo

also, looking at the graphic in the article, a lot more thought goes into these than I once thought wow

I had the same reaction when the announcement was made lol. Apparently it was a nightmare for anyone who had to work with it.

about 5 years ago - /u/aeneia - Direct link

Originally posted by Glatzigoblin

Why no official Riot-name on Reddit ? :/

It's not an automated thing when you get hired -- you need to poke the mods. I just poked them this morning =D . So hopefully you'll see it change soon!

about 5 years ago - /u/aeneia - Direct link

Originally posted by Glatzigoblin

Sounds interesting, how did the team react on the Ivern-controversy? If you don't mind answering q:

I'm assuming you mean Dunkmaster Ivern? And sure! I'll share what I'm able. Ivern is a particularly special champion for a couple reasons. First, he has an extremely low playrate. So when we make a skin for him, we're hoping to make those few players who play him happy. And while it seems like making a small group of players happy would be easy, it's actually super difficult: fan-followings of low-popularity champions tend to be HIGHLY opinionated and divisive. So...we're working with a tough crowd lol. Second, Ivern is a difficult champion to make skins for. He has an "in-your-face" personality, with animations and VO to match. He's an outright goofball. And unless we're willing to change just about everything (as we do with Legendaries and Ultimates, which require a LOT of dev time), it's hard to find a thematic that still fits him. So, that narrows down our options a bit. These are all things we knew coming in, and so we knew making a good skin for him would be a challenge. We took a bet on Dunkmaster Ivern. There are a lot of players who are super stoked for him, and there are also a lot of players who are pretty pissed at us. We have some ideas for ways to make more of our players happy in the future...but as a team, we count this as one-part win, one-part learning experience :) Does that answer your question?

about 5 years ago - /u/aeneia - Direct link

Originally posted by Ballor_I

You already have your flair - it won't show on new reddit because Admins haven't given us locked flairs on the redesign yet.

ah, thanks!

about 5 years ago - /u/aeneia - Direct link

Originally posted by FishermanFizz

You guys are awesome! As a games researcher not at Riot, I've always loved how openly you guys are able to communicate :P

Thanks!! you know....we are hiring researchers ;) https://www.riotgames.com/en/work-with-us/job/1635204

about 5 years ago - /u/PhreakRiot - Direct link

Originally posted by baytowne

Huh.

Was going to argue this on the basis of "oh, Ardent + Relic came out then but Ardent was out and just as strong throughout season" but actually, you're correct - my memory is warped by the Worlds experience. Looking at gol.gg, even as late as LCK summer playoffs we still have Thresh/Alistar as most played supports at 7 games a piece (14 total) out of 28. It's not until worlds play-in that the Ardent meta takes off.

I wonder if the feeling is driven by my memory of Rioters saying "Yes we took too long to nerf this" in terms of it driving solo queue for a period of time after worlds? (I.e. worlds patch being something like 7.16, but it not getting nerfed to 7.19 or something [those are not patch numbers I think are accurate, just for discussion]).

Ardent was that strong throughout the season, to be fair. It was something I was keen to buy every single game and I thought it was OP on day 1. But I'm just one voice so whatever.

You're right that it was broken all year. Just no one abused it.

about 5 years ago - /u/PhreakRiot - Direct link

Originally posted by InfieldTriple

Wasn't some weird thing where he would Q while doing something else and just his other abilities would cease being pressable?

I don't know exactly what caused it. But none of the pros knew the bug even existed and keep in mine this was a top-tier pro pick for months so we're talking hundreds if not thousands of matches and scrims.

I remember being asked and said I'd be fine if we kept the champion enabled. Clearly the reproduction rate was incredibly low. But I understand disabling him as well.

about 5 years ago - /u/PhreakRiot - Direct link

Originally posted by InfieldTriple

Wasn't there also a concern - albeit a small one - that a pro could figure out how to reproduce it, tell nobody, and use it to remake when behind?

Generally speaking, when there is a known/telegraphed bug and the champion isn't disabled, it's "use at your own risk." This is occasionally what happens when the bug isn't gamebreaking and especially true if it only happens under really contrived circumstances where they probably did it on purpose.

Nowadays there's Chronobreak anyway, so it wouldn't mean that much. But I suppose technically it's possible.

about 5 years ago - /u/aeneia - Direct link

Originally posted by FishermanFizz

I just started somewhere else that I'm happy at, but I'll definitely keep this in mind since I know a few people interested in the field :D

glad to hear it friend!! glhf :)

about 5 years ago - /u/PhreakRiot - Direct link

Originally posted by InfieldTriple

Right and they submit a list of known bugs to teams?

Also, just realized I was listening to your patch rundown while chatting with you lol. Love the rundowns. For some feedback, I doubt you have time, but I did really enjoyed it that one time when you did the rundown halfway through the patch and looked at how each change affected the win rate of each champ. If you have the time to do it, I know I'd watch it.

Maybe its worth while doing in the small patch/big patch cycle that the balance team has started shipping. Do a small rundown for small patch and look at how the previous big patch affected solo queue or even pro.

Have a good one =)

Yes there's a list of important ones that get thrown out to the teams.