Riot has removed a grab bag and 625 orange essence in exchange for 2 banners, I don't think this is no where near a fair trade having in mind the last banner was completely free and wasnt part of the event pass
External link →Riot has removed a grab bag and 625 orange essence in exchange for 2 banners, I don't think this is no where near a fair trade having in mind the last banner was completely free and wasnt part of the event pass
External link →Hi! Figured I’d take a sec to respond here, but may be slow on replies because I’m out of country.
In previous passes, we saw that players really enjoyed the banners, so we are experimenting with different formulations and distributions of them. We are also experimenting with offering more event-themed rewards and fewer currencies/loot with the assumption that passes with stronger theming would be more rewarding to yall. I wouldn’t call it a nerf though, more of a value transfer.
Understood if you’d prefer the other rewards and apologies if this didn’t line up with your expectations. If we see that players don’t value things like upgradable banners in the way that we hope, we will change our strategy. Simple as that.
Banners are cute and I'd love for them to be more 'collectible' / hold more 'weight' but this is not the way to do them. I think it'd be cool to maybe add them to event shops for more variety, but replacing an actual reward (directly or indirectly - especially a grab bag!) just feels really bad.
I guess the part I’m not fully in agreement with is that they are not a reward themselves. We typically value a known cosmetic more highly than an unknown one (I can go more into this if that’s helpful!), and have a rough value attached to most of the things on these passes. This is a value-neutral move. But look, if people tell us that their calibrations are different and grab bags are worth 2x a banner in their mind that’s fine, we can work with that.
We’re going to try things from time to time and the point isn’t to scam people it’s for us to learn what folks like so we can make things better.
If you're going with the term value transfer here, it needs to be something equivalent. Banners are a cute addition but you took away one of the most valued items on the pass for it when there were a number of other less valuable items you could opt to take out if you really wanted to "value transfer" so badly
Understood, you like grab bags better.
I mean, I think the whole playerbase does. A grab bag gives you many possibilities among the most valuable loot: skins, after all, skins are the things we see the most when we are playing, whereas banners can only be seen during queue, which is not nearly as long.
Yeah no question that for most folks skins > banners in general. But random skin for champion you may not play may be worth more than banner you can 100% equip and display may be closer to equal is the thinking.