Original Post — Direct link
about 5 years ago - /u/phroxz0n - Direct link

Originally posted by ElaborateRuseman

Ezreal loses like 5% winrate when he takes any rune other than Klepto. Its removal is obviously going to kill him until he gets buffed. I just hope it doesn't take long.

Also, will the base game ever get anything like those updated models for Wild Rift? It's pretty awkward when the mobile version is an upgrade over the main game's graphics.

While this is true, it is primarily due to worse ezreal players taking this rune, which further tanks the winrate (worse players taking a suboptimal rune will result in a lower winrate than that rune's true winrate). When the good players have migrated over to different runes, we'll be able to more accurately target a certain value of buff, to balance ezreal if it's required.