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almost 3 years ago - /u/phroxz0n - Direct link

Originally posted by JTHousek1

Team comps. For example, a full scaling team that’s down 3k against a full early game team could actually be even (or ahead!) and still activate Objective Bounties in their favor today.

I think this is a dangerous route to go down because it would somewhat require classifying champions as early or late game internally to the system, and inherently breaking that classification through some strange off-meta build could cause some weird cases where you can trick the system into giving bounties when it shouldn't. Maybe I don't quite understand the implementation of this if they went that route but it doesn't seem like a good idea coming at it from this angle.

It's a tricky problem for sure, but still an issue worth thinking about if there are good solutions that exist.

almost 3 years ago - /u/phroxz0n - Direct link

Originally posted by Ice__Berg

I get where you are coming from, but I'm gonna be honest you lost me on the example lol. Why would you nerf a champ if an objective is giga broken, you would nerf the objective?

I think the point this person is making is that champions get balanced around their interactions with bounty systems and it becomes part of their gameplay. It becomes an expectation that Pantheon is carrying a bounty most games, or that Kayle will claim more bounties than other champions on average.