Original Post — Direct link
almost 2 years ago - /u/Dan_Felder - Direct link

Stephen is such a great designer, I've loved getting to work with him the past year. I mean, that's true for basically all the designers I get to work with here but people you share a desk with are always top of mind. I'm going to continue dragging him to playtests as often as possible. :)

almost 2 years ago - /u/Dan_Felder - Direct link

Originally posted by BluePantera

They likely didn't include the story mode missions due to the inclusion of wild shards. But yeah I'm not saying the content will be polished, but there will be content at least

I can clarify here - The super short version is that it takes a surprisingly long time to make unique champion-specific story adventures, multiple times longer than the rest of the champion. I think it's absolutely worth the time (and they're a lot of fun to make) but there are other things that are even more impactful.

After all, champion-specific story adventures can only be played by one champion, if we can put the same amount of time into making multiple new champions or adding a new adventure every champion can play, it has a much bigger impact in the short term.

If you want the long version: https://www.reddit.com/r/PathofChampions/comments/w36ega/comment/igw2515/?utm\_source=share&utm\_medium=web2x&context=3