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Why would riot do this? Garbage design. This won't be successful at all.

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5 days ago - /u/Dan_Felder - Direct link

Actually, MTG's head designer is on record saying that doing this was also not ideal and it's why their "Future sight" frame put them on the same side. Naturally it'd be too weird to have mana costs in different places between old and new cards overall, so the ship sailed for MTG though.

This is a good example of something that might not be "ideal" but also isn't a BIG deal. Keeping relevant info for play timing on the same side of the card in a physical came that relies on manual card fanning is a slight improvement in usability, but it's not a disaster if you don't do it.

5 days ago - /u/Dan_Felder - Direct link

Originally posted by mustard-plug

How on earth could you use a 6 mana green creature for this and not have it be Colossal Dreadmaw

Craw Wurm or bust.

5 days ago - /u/Dan_Felder - Direct link

Originally posted by Run_Rabbit5

Maybe I’m missing the point but I think mtg knows what they’re doing.

Mtg does but they didn’t about 20 years ago when the layout was created. They would put the cost on the left side if starting from scratch according to their head designer.

4 days ago - /u/Dan_Felder - Direct link

Originally posted by merren2306

article in question (archived):

https://web.archive.org/web/20210207153116/https://magic.wizards.com/en/articles/archive/making-magic/starting-over-2015-01-26

relevant quote:

"And I'd make sure these changes could be observed when the cards are fanned in your hands. There was a set called Future Sight that had 'futuristic' frames that I'd be very tempted to borrow from. They had the mana cost running down the left side of the card so you could see it when you fan your hand. Also, by being on the left side, you could see the name and the mana cost when fanned. In the upper left hand corner was a symbol that represented the card type. I would keep that as well."

Thanks for digging this up. It's a fun example of how many times when we cite a successful game doing something a certain way as justification... The actual devs are wishing they'd done it differently in hindsight.