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As per the title, I'm very suspicious of the path of champions. I'm very suspicious of all PvP games played against the AI. I don't find it stimulating enough.
I'm playing Path of Champions now, still at the very beginning of it (Second mission or so), and I'm finding it to be extremely unrewarding, i.e.: lacking an adaptive mind. I was wondering if it is intentional that the AI is not challenging at the beginning of the mode, or will it be as unrewarding as it is now. For example, Garen is my next foe, his skill seems terrifying, yet I suspect that he will be a no brainer. Will all the enemies feel like a cat mashing the mouse buttons, or will they get progressively better?
I surely do not hope that the next supposedly strong enemies will be just stupidly overpowered, getting extremely "lucky" as they proceed to crash me nonchalantly over and over again. At the moment I have no idea what to expect from the game. I'm very sus of it to sum it up.

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7 months ago - /u/Dan_Felder - Direct link

Originally posted by FarKitchen493

No. Aurelion Sol is a luck based fight if you are bad at the game. If you plan for the fight throughout the run and play it right at the end you will see that he's beatable 80% of the time

Yeah, I rarely lose to asol. Few players draft with the final boss in mind.they often just try to run over him like the easier fights.

7 months ago - /u/Dan_Felder - Direct link

The 2-star adventures will be your first noticeable difficulty spike. The first adventures are training wheels for people new to cardgames or roguelikes or both. Once you’re playing 2-star+ adventures you’ll have a bigger challenge.

Also, jinx is basically an auto win against the low health opponents early in tpoc, intentionally so. Switch to one of the other champs if you want more nuance to your gameplay - jinx is Al about blowing them up fast.