about 6 years
ago -
Lightseekers Game
-
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0s | Oh friends welcome back to Gen Con 2018 |
---|---|
3s | and the Rev I'm here with Benny and we |
7s | are back for round six of our national |
9s | championship five five |
11s | we went over this which is of course |
14s | enigma I had three sire three alright |
17s | today we have mumbles who's sitting on |
19s | the left side of your screen and all |
20s | really kid is back again to defend that |
23s | seat right there |
24s | we're coming it looks like they are |
26s | going to be doing their bannings here |
30s | yeah it seems your hero super got on the |
32s | table here alright so I'm really kid |
34s | with granite cassini and Cora then Kathy |
38s | need dollar and Sicario for mumbles so |
42s | both players doing some thinking |
43s | weighing options so yeah you were here |
45s | for the previous game a real kick well |
47s | Japan for that one he yeah I stole the |
56s | mumbles just before this game and so far |
57s | all his decks have been kind of equally |
59s | banned they've been two pounds for |
60s | dollar one frisk Oreo one for Cassini so |
63s | in to see what people pay because I I |
64s | kind of summe like automatic dollar a |
67s | mumble system to this undefeated yep |
72s | I don't even stop the game he might have |
74s | but not that I've seen to the bands are |
77s | Cassini and Cora Cora Cora I think words |
82s | getting out about Cora yeah I mean I |
84s | kind of love seeing a quartet being |
86s | banned because it's just not like storm |
89s | itself is under represented I'm say in |
91s | all tournaments and now will sudden |
92s | chorus the big threats Dan yeah |
94s | everybody's scared for I think was good |
96s | reason you've seen the quarter I haven't |
99s | seen the core exact implants about I've |
101s | only heard about it so I was not talking |
104s | about it but it's basically relying on a |
107s | little thing that one possible in three |
109s | days or now which is going into dreads I |
111s | believe I can double-check that actually |
117s | see here yes going to dread for a spirit |
119s | gate and basically using spirit gate to |
123s | get to commerce back he's a tornado to |
126s | get spirit gate back and it's cycling |
127s | those obviously for those not aware from |
131s | to state officially release a kindred |
132s | spirit gate will have an errata making |
134s | in a burn card so that will no longer |
136s | possible from then on but of course we |
138s | haven't yet an oculus so this tournament |
140s | you can cycle the to it's a it's real |
142s | long long game plan and the idea frame |
145s | is that he kills wear that like heroic |
147s | starfish didn't three damage three |
149s | healing which triggers for us one damage |
150s | so it's a lot of small trickle white |
152s | rice they live I'll trigger one down and |
154s | it obviously tornado itself does big |
156s | punches of damage when it comes in as |
157s | well starting off the blacksmith here we |
160s | go we got granite Sicario on this a wall |
162s | here right this is this is can be a |
166s | really fun matchup it's obviously a lot |
169s | of trickle damage from Sicario that |
171s | can't choose through mountain force so |
172s | granite tends to be on a lot of pressure |
173s | but when it goes low that very card just |
176s | put in here for all is good just |
179s | chipping away at or reducing those yeah |
181s | he's got tentacles like happy about |
183s | getting that out right out yeah |
190s | all right pops into play all right so he |
193s | goes straight up full of bones and a |
196s | nightmare card here are some choices on |
199s | the wall roses yeah I wouldn't expect a |
201s | lot of damage yet but yeah that's that's |
203s | interesting because obviously you could |
205s | have yeah you don't expect that without |
208s | all the fun fact you see just using that |
210s | for night lurker food basically oh |
215s | that's why he wants a draw that makes a |
219s | lot of sense okay I should have guessed |
221s | that look I'm like I don't want question |
223s | you mumbles but I'm questioning but yeah |
226s | you play ball of bones turn one against |
228s | a granite all right I'm ready Foreman's |
231s | answering with flying low alright so |
238s | mumbles are going off to a pretty decent |
240s | start here like he cannot be probe which |
242s | is at the wheel was tentacle but |
244s | nonetheless like that's good there's a |
246s | tentacle tentacle still has two actions |
248s | to go both the blacksmith and turns will |
250s | gain one fraction of course he hasn't |
253s | played flying mode |
255s | so he can use his ability because Batson |
259s | was one that moved into play and I think |
264s | he yes production or did he or too much |
267s | until because they both everything's |
269s | done stop scheming additional actions so |
271s | it's two more and obviously he is also |
273s | as you might think they're he's playing |
274s | gurgling |
275s | in his neck which stops the corner |
278s | playing buffs which obviously does a lot |
280s | of hindrance for granite getting like |
282s | the ancient miners mountain forces I |
284s | wanted to play that really really slows |
286s | down on the granite which does not like |
288s | slow although looking at grind his hands |
291s | he's there rushing below so full of |
296s | bones walking three damage from that the |
299s | the foresight all right mumbles all |
302s | never question you again |
308s | of course I would assume he is running a |
312s | golf the grass so you can get that back |
314s | eventually and by the combo is one up in |
316s | the deck I'm gonna double-check that and |
318s | yes he's running go see grass |
324s | yeah |
327s | moving rocks into play more healing and |
330s | clown cars that's not a very common |
335s | sight but it's a very good according to |
337s | thank I imagine stalling the star yeah |
343s | which is in perfect so he didn't consume |
351s | me as well bones like I thought he would |
354s | but I would say we saw the Ameren form |
356s | they said digging for something else |
361s | what shade were literally meaning he |
363s | cannot use to build this proton so it's |
367s | attacking dealing damage with both the |
370s | base tentacle and the nog locker for two |
372s | hits or two |
383s | there yet so ovulations |
394s | yeah not intentionally discussing here |
396s | actually so I think is talking about why |
398s | he how I heal up and then okay so the |
404s | opponent wants to keep track of and |
407s | mumbles hell the wallpaper that was |
410s | supposed having their classic very |
416s | classic card player Tecna continue track |
418s | on papers yeah that's a little difficult |
420s | for us visually here at least I can see |
423s | the paper in this screenshot yeah |
427s | alright so he's going in where the two |
430s | combos phones two times of Italy and |
433s | rock melter getting rid of the abyss |
435s | tentacle so then he's sacrificing some |
442s | endgame damage here for the sake of |
443s | lasting to the end game which i think is |
446s | sound choice well it's um he's got |
448s | surreal yeah those tentacles would be |
450s | his demise video that's that's the |
452s | threat here's only got three crystal |
455s | Aegis so it's up to mumbles to basically |
460s | this side is it gotta go all little |
462s | tentacles and risk getting double oh and |
465s | there's another tentacle again are they |
467s | expecting like locker here |
474s | yep |
478s | or oh no he is Sicario okay it's like I |
485s | want my actions |
486s | that's does he run the filers let's find |
489s | out |
490s | okay no they're not the father's it's |
493s | although he's setting a nice little one |
495s | yep really nicely |
500s | so grant is now free to buff |
506s | and |
509s | he'll play yeah so it's not using yes oh |
513s | no it's drinking like over here for one |
515s | card from the abyss hoarder it's too |
517s | damaged we tend to go to them there's a |
520s | lot going on here I'm gonna cook |
525s | scheming consuming it for even more |
527s | damage one of the things I love about |
530s | flames it's just very very active yeah |
533s | it's it a lot of things going on here so |
538s | what's happened here this is typically |
541s | within the gold pool where the lurker |
543s | he's he'll for two with weavers and to |
546s | win I forged hills before he was on a |
548s | thirty before that's great so usually a |
551s | 34 now yep and it is six damage in total |
555s | which should have brought him down to |
559s | twenty health correct |
567s | did he take damage from the on the board |
571s | or is he just taking up some paper I |
573s | can't see all the papers that's there |
574s | we'll check the judges make sure they're |
576s | in the track yes |
585s | so say of course a ancient miner and |
590s | exterior defender except when you block |
591s | things attack but the but the night |
595s | lurker can is an attack seek an atheist |
598s | remove the card in one connection yes oh |
601s | there we go so |
607s | all right good stuff checking in with |
609s | them all yeah right now |
610s | yeah so they know to pass up the dates |
619s | yourself there |
623s | so a nine flicker activation here |
628s | idiot retarder this pointing at it yeah |
633s | that's a pony Laura talking tonight |
638s | against case it's still acting ability |
640s | so you still trigger the weavers and a |
641s | tentacle and then remove the exterior |
644s | defender from the attack so they affect |
646s | not like a cell phone play up and still |
647s | runs all the triggers yes all right so |
658s | let's yes we just clarified that yes |
661s | they do that's what the place I'm |
664s | waiting for everybody for your |
665s | certification so technical triggers |
668s | extender goes away and to damage |
674s | so it takes a grant down to 16 so let's |
678s | help track it on Matt currently out of |
681s | date |
688s | to move |
693s | is really did one thing that the little |
695s | kid is used to keep the Dracula self on |
697s | paper which again is an awesome way to |
698s | do it we are trying to make sure that |
700s | tracker keeps updated for you folks at |
703s | home so you can see it clearly so |
704s | everyone can see it clearly where it's |
705s | at |
712s | right so yes along with really knocks an |
713s | assassin so an oxidising deals power |
716s | damage but any of your buffs are bound |
718s | to be removed |
719s | a bouncer is very important because if |
721s | it's right removed in the ops itself |
722s | that still deals damage didn't really |
730s | can see right now what's your play |
732s | [Music] |
737s | that's the decent play but but you |
740s | basically need to find a way to deal |
742s | with the tentacles like it it's of |
746s | course being on a fourteen like you |
748s | could almost depending on if you he |
750s | might fear the defilers but staying on |
752s | the forty at least means that the the |
755s | forceful trim some damage up so by |
757s | healing up above he is now enabling the |
758s | full damage output again like if you're |
761s | really brave you try to stay under the |
763s | fifteen threshold just to keep them but |
765s | but if like a big combo comes under |
767s | something I mean for something we know |
769s | he might not but we know that mamas is |
771s | running horrific manifestation which is |
772s | ten damage yeah I've underestimated that |
776s | combo several times I'm used to like |
777s | dealing with the trickle damage yeah you |
779s | don't expect wretches mouth smashing |
781s | just sort of power I just drop it so but |
784s | yeah in this case like he's got to tune |
787s | in - out |
791s | so at least he's gonna get his contour |
793s | now so it's got five cards pending on |
795s | the draw |
797s | he's activating for mumbles activating |
798s | it Sakura again and that's another |
800s | girlie news |
801s | so three cards for all four major minor |
805s | though and I mean this is a very tough |
810s | matchup for Bryant because he he has a |
812s | lot of Perpetual damage deal with and |
816s | like you can so they say depending on |
820s | how dependency the socratic is like you |
822s | can you can shift gear with a grand |
825s | thick it's no they don't have damage |
826s | they just like to use a feel it's really |
829s | really efficient super you have like you |
831s | have your massive combos you got raffle |
832s | Mountain you have in crushing Bob |
834s | already seen you can't wriggle or damage |
836s | with your shadow volcano it's but the |
838s | problem is if that doesn't pan out have |
839s | nothing left playing game yeah nothing |
842s | is perpetual mumbles is keeping itself |
844s | very high yeah yeah those lost and those |
847s | we was keeping out of out of that bird |
850s | spring Oh to me I'm thinking that |
853s | granites or real kid is doing the right |
858s | thing not focusing on the |
859s | [Music] |
861s | not focusing on the weavers like if he |
866s | gets a in game he's gonna smash through |
867s | him but if he dispels Weaver's were in |
869s | those wheels with his crystal aegis then |
871s | tentacles you get free rein so mammals |
876s | are not played a shroud of night which |
878s | not only prevents the opponent for |
880s | attacking him so you can't crystal each |
882s | now but it also increases all damage and |
884s | healing done from shadow cards which |
886s | means that for the next two times night |
889s | ler 2004 same for abyss tentacle so it's |
892s | eight damage per turn there and |
896s | obviously ya know so it's not being |
903s | playing Mountain forts he can still move |
906s | into play so so this card focusing here |
911s | let's intro to and it moves him up into |
913s | play and the garden whose prints you |
915s | from playing about so that is still |
916s | perfectly legal so that's a good play |
919s | that really good workaround yep |
923s | and a 10,000 blacksmith tour I assume |
926s | mr. pimblett |
932s | so he has he can now get chipping but |
935s | the problem here is that in a chip |
937s | damaged warps the car is gonna beat you |
939s | yeah obviously yes it's what he does |
942s | yep and does it well the talking last |
947s | round as it's just very exciting for me |
949s | at this this tournament because up till |
952s | now all the tournaments just you know |
954s | having been involved in community and |
955s | stuff I'd known all the players and this |
957s | is the first time I'm meeting a lot of |
959s | players that I haven't met before |
960s | yeah which is just like really kids one |
962s | of them oh yeah I'm not even sure where |
964s | he's from to be honest and it's just I'm |
966s | excited to have somebody here that like |
967s | just shows the growth of the community |
968s | you know just yeah yeah same here I mean |
972s | I haven't met all these players before |
973s | of it I don't I've heard I've heard |
975s | about mumbles before no this actually a |
977s | as a little inside Pollard he says this |
980s | is slight dedication to him in a way pre |
982s | card was one of our Boston area players |
985s | yeah |
986s | yes that's a great review they want to |
989s | ingrain here the card game |
990s | this life hinted mana cards there but |
993s | well yeah I haven't been America myself |
995s | now saying this packs on plug so there's |
997s | a lot of new people I I've seen online |
999s | I've seen in the communities but never |
1001s | met them so it's really cool now to come |
1002s | here like nine months later almost and |
1004s | seeing a lot of new people |
1008s | all right so experience offender coming |
1010s | down yep |
1011s | [Applause] |
1015s | all right so external offender will |
1017s | again cancel it's a big hit from from |
1020s | night Locker that's that's good for him |
1022s | you still take the fall for monitor to |
1026s | for multiple of course another seventeen |
1028s | it does slow down the Nile lurker but |
1030s | the real advantage |
1030s | anything that's nice there from for |
1032s | mumbles at least is like yeah I'm losing |
1034s | a single night look but the card doesn't |
1036s | go as horses Norma playing good get that |
1037s | card worse is gone yeah absolutely like |
1039s | it is a great confident in with this |
1041s | like I mean person I should play a lot |
1043s | of attack items index just because he's |
1046s | got situations like if someone try to |
1048s | stall out it's on blocks or attacks then |
1050s | an item is that you attack and get rid |
1052s | of those things so you get that |
1053s | perpetual damage coming in all right |
1055s | there you go folks a little tip from one |
1057s | of the designers himself right there but |
1060s | yeah now golems has gone so the defenses |
1061s | are coming in |
1067s | so next attack and there's a second |
1069s | tentacle |
1071s | [Music] |
1073s | and a border and triggering it just |
1076s | gonna fire it there he goes yep so that |
1078s | is so in order this is quite important |
1082s | because 17 would deal two damage to the |
1084s | 15 to 213 then they heal up and then |
1087s | takes damage again so he said he was up |
1089s | to 27 and then taking two damage from |
1090s | the night Locker down to 25 or dinner |
1094s | did I miss something there |
1100s | so tentacle tentacle for forage |
1103s | oh no of course one was blocked by a one |
1106s | was blocked by the motherboard and there |
1108s | we go yeah so so poor damage from the |
1114s | night poker and to tell girls now gone |
1116s | so that's all three tentacles in a |
1118s | discard pile |
1119s | good news for real in here is that that |
1123s | was the first crystal each I believe |
1125s | yeah so he's got two more mumbles can go |
1129s | that's an option it has a shiny Brewster |
1132s | Gail that's a that's a good option I was |
1135s | gonna say that mumbles can have ghosts |
1137s | across the three tentacles back but if |
1140s | he plays them to aggressively then the |
1142s | two leaks can still deal with them which |
1144s | might by really clear the time he needs |
1146s | to get their in-game Granite's if |
1147s | anything says lead spade it's a brief |
1149s | survey all that's for sure yeah so |
1151s | breach the veil is a permanent buff that |
1154s | increases all damage done to yourself |
1156s | and others so sicarios damage will be |
1158s | increased from this by two and also when |
1161s | you play your card you draw a card |
1163s | okay accomplished number two yeah it is |
1168s | six damage because of the increase from |
1172s | Knox has arson that's down to nineteen |
1177s | and that was secondly so mom what should |
1181s | be very happy about that despite losing |
1183s | a big powerful combo you might wanted to |
1186s | keep him play for a few guns sure of |
1187s | course but I think either way though it |
1190s | kind of works in his favor |
1192s | going for it so yeah so they're using |
1194s | night clerk at drove on top of order and |
1196s | join one more column and he's got that |
1197s | other in his hand too |
1202s | so then grant has stabilized a bit like |
1205s | he's got some breathing room now |
1206s | the to damage from night Lucas at the |
1208s | end of the world as soon as it down to |
1210s | below 15 it's in 1 - return it's not too |
1213s | much to worry about like I said he's got |
1215s | his last leech in hand as well sit him |
1217s | buy more time he when those temple stuff |
1218s | coming back and he is getting towards |
1221s | enemies deck mumble still a lot of help |
1224s | to absorb but that's a lot of damages or |
1227s | - yeah |
1230s | so mumbles err said trickling away with |
1233s | it locker |
1236s | Mama's also used to so she also went for |
1239s | quite an aggressive play with the shadow |
1241s | Knights just trying to come up the |
1242s | damage but that's a car that's really |
1244s | good and game against granite because if |
1246s | you can stop cries attacking while steak |
1247s | is empty |
1248s | he'll have to easier to throw out cards |
1250s | to commuters como payments cars that |
1253s | aren't particularly useful for the time |
1255s | the stern consultant or had the discard |
1258s | cards so you buy yourself up ex a bit of |
1260s | time source the ends when grants are |
1261s | really dangerous and there is the grass |
1267s | there I'm going to assume three |
1268s | tentacles |
1274s | those |
1277s | three |
1281s | Oh fine about one of course it's running |
1286s | here yeah mumbles it's running some |
1287s | warped Alton baked which it might want |
1289s | to get value out of see here sole |
1293s | traders warp toy was combined with a lot |
1294s | of healing so you play you're put into |
1298s | sole traders with Sicario healing 14 and |
1300s | then you walk to them back in again to |
1301s | your hands since a big good deal |
1303s | yep so drawn to cards moving back into |
1306s | play and here comes the shattered |
1310s | volcanoes |
1310s | so this is where grant was taught at |
1312s | heart I mean he stabilized impressively |
1315s | well here very well so there's seven |
1317s | damage |
1323s | but the granite steam train again yeah |
1327s | so so this has yeah I didn't realize |
1332s | that he's gone through its like that |
1333s | quickly but those focus chambers did a |
1334s | lot of work |
1336s | big combos in there he's got wrath of |
1339s | the mouth and then llama shedding and it |
1347s | still has a mounted portal left to play |
1348s | outs if mama was able to put the damage |
1356s | on like you're talking about earlier |
1357s | it's slowing slowing down really because |
1359s | really kids assault by attacking him and |
1362s | make him have the heal up yeah so |
1366s | tentacles to actions to go |
1367s | I'm gonna guess he's gone okay yeah so |
1371s | he attacks with a knife record which is |
1374s | canceled but dealing two damage from the |
1377s | from the tentacle |
1381s | now it's really kid running any deer |
1383s | hatchlings yes he's got three sure |
1384s | hashing stuff as well we might cancel |
1386s | bird it should yes yes |
1389s | yeah certified we should be cancelled by |
1390s | the night bugger |
1410s | that's why two bucks came in okay I see |
1412s | correct it was not a night it was |
1414s | actually a Sicario yeah that's the |
1415s | choreo Python I record it and while the |
1419s | pointing going on it's hard to tell from |
1420s | this so 10 times yeah and there's |
1422s | leeching scimitar in so so I'm guessing |
1427s | that so I would imagine that really key |
1430s | places your hatchling now he's still got |
1432s | all three I believe yeah we haven't seen |
1434s | I haven't seen any or not that I can |
1435s | report at least that brings in mountain |
1438s | port which will again block a lot of |
1439s | that tentacle damage although no it's go |
1444s | for combos he's going Raph he's gonna |
1446s | start dropping yeah so it does mean that |
1450s | so it takes seven from the porch and 19 |
1455s | from wrap all granite hit so hard so |
1463s | when he gets this point it's it is scary |
1470s | however his deck is no longer empty he |
1473s | will have one card left in there so I |
1477s | mean you you could have argued maybe he |
1479s | should have gone for stream of temples |
1482s | first and guarantee drawing back roughly |
1483s | mouth afterwards and still have empty |
1486s | deck so now mom OC actually gets one |
1488s | turn of relative safety |
1494s | so did 94 damage here so I can find ammo |
1498s | which are healing for three wonderful |
1501s | animo and - from the weavers versus its |
1505s | alterator what happened there with the |
1507s | weavers so he he did use the Klein was |
1512s | like great |
1513s | yes yeah there we go no it's great so |
1520s | then back to granite |
1523s | the collar pin deck he wants to get that |
1525s | card out somehow so I'm expecting a |
1529s | probably a let's go there a shutter |
1534s | volcano number two for and then for one |
1537s | drawer after that perhaps he wants a |
1541s | crystal each he has one left that's |
1543s | correct but that sense that says well |
1545s | cause back to - mumbles hands but |
1548s | Arthur's anaconda despise you really |
1550s | important is this Finn blader yes pin |
1552s | blatant monotone for yep that's one |
1555s | damage from the sole trader sitting in |
1557s | eleven so yes I can consume that way the |
1561s | night earth but only is enough for up to |
1564s | 15 and a coma is normal till so |
1573s | Walla but is it enough |
1579s | I mean he needs anything |
1582s | yeah it's three points not because it's |
1583s | got shut about the plane what we do here |
1588s | what would you do scoffs I'm stunned I'm |
1596s | thinking I don't know what my answer is |
1597s | here probably get nuked on my next turn |
1600s | so yeah so he goes for in ninth worker |
1604s | canceled by the defender but hitting |
1608s | hitting too and healing hitting before |
1611s | reason for three so it would be poor |
1615s | damage from the shadow volcano and |
1619s | straight on toast would be a six plus |
1621s | five for 11 minus three for eight |
1626s | leaving mumbles on one still alive at |
1633s | one yeah yeah no he is |
1642s | looks like really kids doing some math |
1643s | over there yeah so it looks like he's |
1645s | gonna put in some more yeah so yes a bit |
1648s | of patience here he's gonna put in more |
1649s | shell volcanoes and probably us go for |
1654s | slightly slower damage surliest using |
1656s | other comers right now so that's seven |
1657s | minus three sets four fours at eight |
1658s | damage onto 5 and 16 from the bowler |
1665s | feasts |
1668s | yeah looking pretty rough for him but I |
1673s | mean I can't say that something really |
1674s | matches today I thought somebody was |
1676s | dead and they flipped the card it was |
1677s | just a game completely switched so yeah |
1679s | so like I said you think the knife |
1683s | Locker is I'm going to save him he's |
1684s | gonna heal up to nine additional four |
1688s | damage from the nitric itself of the |
1690s | tentacles it's a grant under 15 now |
1699s | yeah so the it's a shame they had to |
1702s | lose his curriculum station before |
1704s | because obviously collar stands punched |
1705s | back to your deck so it buys me a couple |
1707s | of times |
1717s | what catalyst by this point I now expect |
1722s | to have even a llama shedding will be |
1723s | cake so three examples people over |
1725s | shedding or saw that himself with lava |
1727s | shedding and a euro hatchling there were |
1729s | no es laughter sites that will become a |
1731s | for damage more damage down to one and |
1734s | large in itself for the kill or |
1736s | treatment angles doesn't matter which |
1738s | one you could there we go and that is |
1742s | game so what looks really really tough |
1745s | for me looking the beginning here yeah |
1748s | he really came back in that school that |
1750s | back yeah wow that's impressive really |
1752s | good way to hang in there pull that one |
1753s | out at the end yeah |
1755s | Ella so excellent job I really good |
1757s | there for sure yeah so that's a win for |
1759s | Granite's meaning that now he will pull |
1762s | back to his Cassini think it's not the |
1765s | question does mumbles play Sicari again |
1770s | who does he this walk over to his of the |
1773s | deck which is so he had a Cassini ban |
1775s | right so he's got a dolo named handle Oh |
1785s | yeah there we go so although so it's |
1788s | doable opposed cassini |
1789s | all right Nikolas or that Cassini deck |
1794s | having witnessed it here earlier it is |
1798s | an explosive force and not to be |
1800s | underestimated |
1804s | yes man it's a yeah the Kasim that gives |
1807s | heavy on combo damage in the black hole |
1813s | and the greater field and sort of |
1815s | running a grand level it's a hard day |
1817s | Russell also is just going straight |
1820s | forward lots of damage yeah yeah so am I |
1824s | was running a low hand sized or low so |
1826s | I'm like those guys that I can't draw up |
1827s | to it like 10 cars and I start hitting |
1829s | mumbles is the frenzied Creole variety |
1832s | let's try to stay brother cam 3 4 card |
1834s | mark it's been this should be |
1838s | interesting |
1838s | so a potential weakness here for for the |
1846s | casinos Expo really kid is that I don't |
1848s | think it's running any corner Oracle's |
1849s | or blinding beetles |
1852s | no sorry Hayes run two blind beetles so |
1857s | that can help slave up something |
1858s | aggression of it |
1863s | yeah and there we go said France equals |
1866s | six damage turn one and dole hope or two |
1877s | all right |
1879s | so say yes so I started with a really |
1882s | decent hands |
1883s | he's got a point fortress and one he's |
1885s | got some removal he's got bloody beetle |
1889s | this is this was a really good hand here |
1891s | for really kid so joins three cards face |
1894s | up attack attack and defend last card so |
1897s | there's three cards to damage from the |
1899s | Flying Fortress there's a lot of damage |
1902s | in there he and he has lunar on top so |
1905s | he can't play that card first thing next |
1906s | turn for 3d after extraction he's come |
1909s | all damaged himself here and that a |
1911s | piece like I said that deck I was |
1914s | thoroughly impressed how exposing it is |
1916s | yes so here's mumbles with the class I |
1918s | ritual side strongest course a |
1920s | combination but yeah said Pathfinder |
1922s | take them both outs so yeah so it's this |
1927s | the spot is definitely good here for who |
1929s | that's also very interesting so that's |
1932s | the diffusion grown where the ground |
1933s | ball to pay for it or vice versa if you |
1935s | wish druggist quarter again now does see |
1940s | dolo or is he actually scared of the |
1943s | potential damage if he's seen those two |
1944s | solar guards |
1950s | that's the start getting nervous - yeah |
1953s | this is for me |
1954s | yeah obviously the cuisine deck here has |
1956s | some real kid won game once he has one |
1959s | round of leeway the pressures of mammals |
1962s | this one definitely that is figures of |
1969s | Flying Fortress and more good cards for |
1972s | really kid a deck is love winning right |
1974s | now yeah real nice - yes Oh Doris one |
1977s | goes off at least didn't see any more |
1978s | removal some progress which the six puts |
1980s | him down to nineteen and mumbles use a |
1983s | dollar fraction one so he keeps go |
1985s | aggressive he wants a draw right |
1988s | Mantha tortured by him better time let's |
1993s | see if he remembers his health struck in |
1994s | there yeah Mama's on it |
2000s | [Music] |
2003s | all right so |
2005s | so wonder if he preps solar on top now |
2008s | and then starts going in for |
2012s | [Music] |
2015s | yeah because I wonder face |
2018s | okay that's a crystal each pack today |
2024s | [Music] |
2026s | something he's got some damaged part in |
2028s | hand he's got a good way to play stellar |
2033s | fusion but he might want more photoplay |
2038s | he might want another quartiles before |
2039s | he actually goes all in on it |
2043s | but mumbles dodok does not have a lot of |
2045s | healing he's got to fold the feasts and |
2047s | he's got those crystal bats and that's |
2049s | what it's so down low into mountain fort |
2056s | [Music] |
2058s | and on the other side |
2061s | it's been mumbles sitting in the sea |
2065s | right yeah so mama throws more so he's |
2070s | never looking for something here yeah so |
2075s | so now that the mountains are quite a |
2078s | big hand |
2079s | really kid does some reform and he could |
2081s | Louis had quite significantly but |
2082s | playing the the stellar fusion and this |
2086s | got three solar koshkin after turn after |
2089s | turn even better because damage so he |
2091s | could get a lot of pressure now okay now |
2097s | he's gonna study so it's a three damage |
2099s | my extraction |
2116s | his options enjoying - with this |
2118s | extraction |
2122s | all right ancient miner |
2127s | and going in the aggressive |
2130s | so it's going aggressive again for |
2134s | mumbles minute Nikki cut yukata has - |
2136s | he's you know he's got a place here |
2139s | right yeah it does he goes there girl |
2141s | yeah I gotta play the win not playing |
2143s | off the loose |
2148s | although the latter can work pretty well |
2149s | in really kids last game I suppose start |
2152s | playing off the loose and then to win |
2153s | yeah I think or a stay actually going in |
2157s | for real trick I don't think it's not |
2161s | that many pups actually yeah yeah there |
2164s | we go so bubble lance and still keep |
2166s | paying for still effusion would sold on |
2168s | top meaning it cannot be removed so what |
2175s | I'm here now he's got the Sun beacon |
2178s | which will hit for eight but it's |
2182s | obviously used one sense of repayment in |
2184s | one sense talker now previous turn to |
2187s | put on top of the discard pile |
2192s | he's got try to keep that protective yes |
2195s | I'm playing an adult you just got to |
2197s | assume that was going to |
2200s | and yeah mumbles just counters with more |
2204s | aggression |
2205s | so that's closer exercise you can apply |
2207s | on the the whatever those things are |
2210s | called maple cottage in the sleeve |
2214s | mountain port of course damage increase |
2218s | trust and abuse as well so drunk on face |
2221s | up that was depend there is six damage |
2224s | from the fort - to search for under |
2229s | thirteen and then eight seven thirty to |
2231s | five Wow and then five healing from the |
2237s | incident for the beacon beacons always |
2240s | amazed me like I know how hard they |
2241s | could hit and every time I see it it |
2243s | surprises me all over yeah so be can |
2247s | they say very powerful by specially with |
2249s | decks like these I line up the the |
2253s | Flying Fortress take actually to take |
2255s | some value from the |
2260s | oh yeah so so removing the point |
2263s | quarters and then healing it for three |
2267s | with three downs as well |
2268s | oh six damage six damage sorry because |
2272s | of a glossary Society |
2277s | as but so was back that becomes a poor |
2286s | and so I was back on top again so I not |
2288s | come to move from the last corner a |
2289s | really good job of keeping that solar on |
2290s | top yeah so so he could might take a |
2295s | gamble now on shapeshifter |
2297s | what will he draw if it's solar he wins |
2299s | the game that is so low that is a 2:04 |
2303s | really kid Wow because it damaged my |
2305s | sleep of five for the piece excellent |
2308s | aim really yeah that was like I said |
2310s | that's a really explosive cassini yeah |
2311s | that's just force me every time so all |
2314s | right congratulations really kid mumbles |
2317s | walking with his first lawsuit okay so |
2320s | he's not out of this fight means but a |
2323s | really tough matchup against any new |
2325s | kids power yeah but we see both these |
2326s | guys the top 60 no one's guarantee |
2328s | respond to it probably is guaranteed |
2330s | yeah and they both form one or no 5a no |
2332s | four and one so great game again round |
2336s | five five here at Gen Con 2018 thanks |
2340s | for joining us and come back again |
2342s | round six last roundup today leading |
2344s | into talk 16 for tomorrow |
2346s | yeah right thank you |