Hello Everyone,
The development team has taken suggestions from the hunting zone feedback thread we posted three weeks ago and have made several adjustments to hunting zones to improve hunting efficiency for Level 105-110 characters. We will have more changes announced in the near future from the Development team.
1. Reduced the stats of monsters in the Ivory Tower Crater and Silent Valley solo hunting zones to shorten monster kill time, while increasing survival rate:
Hunting Zone |
Monster Name |
Monster Stat Changes |
Ivory Tower Crater |
Stone Gargoyle |
Max HP -10% |
Stone Golem |
||
Monster Eye |
||
Gargoyle Hunter |
||
Steel Golem |
||
Silent Valley |
Silence Witch |
|
Silence Preacle |
||
Silence Warrior |
||
Silence Slave |
2. Reduced the stats of monsters in the Neutral Zone party hunting zone to shorten monster kill time, increase survival rate, and increase the XP/SP rate.
Hunting Zone |
Monster Name |
Monster Stat Changes |
Neutral Zone (Party) |
Tal Mahum Magus |
P. Atk./M. Atk. -30% |
Tal Mahum Legionnaire |
||
Tal Mahum Infantry |
||
Tal Mahum Lieutenant |
Increased the party hunting XP bonus in the Neutral Zone hunting zone to be the same as the Varka and Ketra hunting zones:
- 2 in a party = x2 -> x2.57
- 3 in a party = x3 -> x3.58
- 4 in a party = x4 -> x5.14
- 5 in a party = x5 -> x8.25
- 6 in a party = x6 -> x9.9
- 7 in a party = x7 -> x11.55