over 2 years ago - Juji - Direct link

Hello Everyone,

The development team has taken suggestions from the hunting zone feedback thread we posted three weeks ago and have made several adjustments to hunting zones to improve hunting efficiency for Level 105-110 characters. We will have more changes announced in the near future from the Development team.

1. Reduced the stats of monsters in the Ivory Tower Crater and Silent Valley solo hunting zones to shorten monster kill time, while increasing survival rate:

Hunting Zone

Monster Name

Monster Stat Changes

Ivory Tower Crater

Stone Gargoyle

Max HP -10%
Atk. Spd. -20%
P. Atk./M. Atk. -30%
P.Def./M. Def. -20%

Stone Golem

Monster Eye

Gargoyle Hunter

Steel Golem

Silent Valley

Silence Witch

Silence Preacle

Silence Warrior

Silence Slave

2. Reduced the stats of monsters in the Neutral Zone party hunting zone to shorten monster kill time, increase survival rate, and increase the XP/SP rate.

Hunting Zone

Monster Name

Monster Stat Changes

Neutral Zone (Party)

Tal Mahum Magus

P. Atk./M. Atk. -30%
P.Def./M. Def. -50%
XP/SP Gain +10%

Tal Mahum Legionnaire

Tal Mahum Infantry

Tal Mahum Lieutenant

 Increased the party hunting XP bonus in the Neutral Zone hunting zone to be the same as the Varka and Ketra hunting zones: 

  • 2 in a party = x2 -> x2.57
  • 3 in a party = x3 -> x3.58 
  • 4 in a party = x4 -> x5.14 
  • 5 in a party = x5 -> x8.25 
  • 6 in a party = x6 -> x9.9
  • 7 in a party = x7 -> x11.55