over 4 years ago - Juji - Direct link

PvP Ranking System

A PVP ranking system was added.

 - PvP rankings can be viewed from the Ranking System UI.

 - If a Lv. 40 or higher character with at least 2 class transfers obtains PVP points, they are counted in the ranking.

 - During a PvP situation, a Final Hit can used to kill a chaotic character in order to gain 1 point.

 - If the level of the character you killed is within a level range 15 levels lower or higher than your own level, an additional 10 points can be obtained.

 - If the character you killed ranks within the top 100 in the character ranking, an additional 10 points can be obtained.

 - PvP ranking is reset every Monday at midnight.

 - Those who ranked 1st - 3rd place in the previous week's ranking will gain a free location sharing benefit for 1 week.

Added "Ranker's Authority," which can only be accessed by Server Ranking Rank 1 characters.

"Ranker's Authority" will be added to the center of the Ranking UI and can only be used within the affiliated server's peace zone and not the World Server.

Using "Ranker's Authority" requires 20,000,000 Adena.

Using "Ranker's Authority" creates an identical clone of the Rank 1 character of the Server Ranking and the creation location is announced to the entire server through a screen message.

The created clone will be identified with a unique pillar of light effect, and a 4-hour "Ranker's Authority" buff is given to characters nearby.

"Ranker's Authority" has a 24-hour cooldown, and the created clone resides within the server for 12 hours.

The "Ranker's Authority" buff skill effects are as follows.

 - STR +1, INT +1, P. Evasion +20, Additional Recovery +10 upon use of HP Potion

Changes were made so that when a Server Level Ranking Rank 1 character uses "Ranker's Authority", 20,000,000 Adena is required.

Changes were made so the Ranker's Authority NPC gives buffs to nearby characters at 10 second intervals instead of 5 seconds.

Improvements were made to the visual effect of the Ranker's Authority buff skill range to make it easier to see.

Fixed so that the PVP score will not increase if the same character is killed within 5 minutes after killing the character in the PVP situation and chaotic inclination with the last blow.

 - The kill / death count increases regardless of 5-minute time limit, and only the PVP point get 5 minute penalty.

The PVP ranking 1st to 3rd place is given a ranking buff that displays unique effects when killing a PC.

over 4 years ago - Juji - Direct link

Clan Changes

The enemy registration system will be added.

 - Clans can be registered or removed as enemies in the Clan UI.

 - Members of enemy clans will be marked as such.

 - Enemies can only be registered by clan members with enemy registration privileges.

 - You will turn chaotic upon a PK against an enemy regardless of the enemy status.

The Clan War content will be removed.

 - The pre-existing Clan War-related data (Clan War list and score) will be removed.

The Clan UI will be changed.

Clan XP was added and can be obtained through defeating monsters and clan quests.

Changed the method to increase clan level.

Before Change

After Change

Increase levels by using ingredients or currency

Levels increase automatically when clan XP is obtained


Expanded clan levels to Lv. 10.

Changes were made so the clan ranking prioritizes clans with higher levels of clan XP that are Lv. 5 or higher.

Changed the settings for Proof of Blood items.

 - Proof of Blood can be exchanged for a "Blood Crystal" through NPC Clan Appraiser Leo.

 - Changes were made so Proof of Blood can no longer be obtained as a reward for clan raids or from monsters.

 - Proof of Blood will be removed during the maintenance on September 16, 2020.

Clan Advent effects can be applied depending on the clan level.

Clan Level

Applied Skills

Effects

1

Clan Advent Lv. 1

P. Atk +5 / M. Atk +5 increase

2

Clan Advent Lv. 2

P. Atk +10 / M. Atk +10 increase

3

Clan Advent Lv. 3

P. Atk +15 / M. Atk +15 increase

4

Clan Advent Lv. 4

P. Atk +25 / M. Atk +25 increase

5

Clan Advent Lv. 5

P. Atk +50 / M. Atk +50 increase

6

Clan Advent Lv. 6

P. Atk +100 / M. Atk +100 increase

7

Clan Advent Lv. 7

P. Atk +200 / M. Atk +200 increase

8

Clan Advent Lv. 8

P. Atk +200 / M. Atk +200 / P. Def +50 / M. Def +50 increase

9

Clan Advent Lv. 9

P. Atk +200 / M. Atk +200 / P. Def +100 / M. Def +100 increase

10

Clan Advent Lv. 10

P. Atk +200 / M. Atk +200 / P. Def +200 / M. Def +200 increase

Changed ‘Other’ category to ‘Mainly Raids’ under tendency list of Clan Entry system.

Changed Clan leave and Clan dismiss penalty to 1 minute.

The raid category of Mission was changed to the clan category.

 - Clan quests can only be carried out by characters who are a part of a clan.

Mission Name

Progress Conditions

Reward

Clan Raid Attack

Clan level 1 - 10
Character level 40 - 99

Sayha's Buff Scroll x3
Clan XP 50

Defeat Spirit King Ignis

Clan level 1 - 10
Character level 76 - 99

Ignis's Breath x1
Clan XP 25

Defeat Spirit Queen Nebula

Clan level 1 - 10
Character level 76 - 99

Queen Nebula's Breath x1
Clan XP 25

Defeat Spirit King Procella

Clan level 1 - 10
Character level 76 - 99

King Procella's Breath x1
Clan XP 25

Defeat Spirit King Petram

Clan level 1 - 10
Character level 76 - 99

King Petram's Breath x1
Clan XP 25

 - Clan raid subjugation missions were removed.

Changes were made so the location sharing system is unavailable in certain areas of Giran Castle

 - Location cannot be shared in areas near the spawn location of the castle's Guardian.

 - Location cannot be shared from inside the Outer Giran Castle Gate or certain Guardian spawn locations in front of the Inner Castle Gate.

over 4 years ago - Juji - Direct link

Skill Changes

Fixed an issue where skills with buff removal (cancel) effects had a very low success rate.

Changes were made to enable the Auto Use of Song/Dance buffs. (Dance of Shadows excluded.)

Fixed an issue where Confusion, Peace, Charm, Lure, Repose, and Forget could be used in the peace zone.

Changes were made so the Hide skill of friendly forces would not be removed when using the Detect Darkness or Detection skills.

Fixed so that the level information will display on the icon of the clan advent skill.

Expanded certain buff skill levels.

 - Each skill’s Master book is needed to learn expanded level’s buff skill.

 - Spirit Ore is consumed when an expanded level’s buff skill is used.

Class

Skill Name

Effect

Learning Level

Required SP

Hierophant

Might Lv. 4

P. Atk. +18%

76

8,000,000

Shield Lv. 4

P. Def. +18%

76

8,000,000

Magic Barrier Lv. 3

M. Def. +35%

76

8,000,000

Eva's Saint

Might Lv. 4

P. Atk. +18%

76

6,800,000

Shield Lv. 4

P. Def. +18%

76

6,800,000

Shillien Saint

Might Lv. 4

P. Atk. +18%

76

7,400,000

Shield Lv. 4

P. Def. +18%

76

7,400,000

Empower Lv. 4

M. Atk. +80%

76

7,400,000

Doomcryer

Chant of Battle Lv. 4

All party members’ P. Atk. +18%

76

6,700,000

Chant of Shielding Lv. 4

All party members’ P. Def. +18%

76

6,700,000

Chant of Fire Lv. 4

All party members’ M. Def. +35%

76

6,700,000

Dominator

Power of Pa’agrio Lv. 4

Other clan members’ P. Atk. +18%

76

4,500,000

Blessing of Pa’agrio Lv. 4

Other clan members’ P. Def. +18%

76

4,500,000

Glory of Pa’agrio Lv. 4

Other clan members’ M. Def. +35%

76

4,500,000

over 4 years ago - Juji - Direct link

System Changes

The level-gap penalty between characters and monsters was changed to 15 levels.

 - According to the changes in the level-gap penalty, the target UI's monster name is displayed in blue when the character's level is higher than the monster’s by 15 or more.

 - The Obtained XP penalty and Item Drop penalty are applied identically for Normal/Boss Monsters.

The level-gap penalty between party members/command channel members was changed to 15 levels.

 - The Obtained XP penalty and Item Drop penalty are applied when defeating Normal Monsters while the level-gap between party members/command channel members is 15 or more.

 - The Obtained XP penalty and Item Drop penalty are applied when defeating Boss Monsters while the level-gap between party members/command channel members is 15 or more.

In the Raid Boss Monster passive skill, the level-gap penalty application range was changed from 3 - 9 levels to 15 levels.

Eased the weight/slot restrictions when receiving items from the item inventory.

 - Can be collected if the number of slots they occupy is less than or equal to the number of free slots in the inventory.

 - Can be collected if the weight of items to be received is less than or equal to the available weight in the inventory.

1 more line of special buff slots (24 count) was added.

Special buff slots are categorized as follows:

Category

Target Buffs

Special Buff 1

Consumable Buff, System Buff, Equip Buff, Ranking Buff, Transformation Buff, etc.

Special Buff 2

Character Activation Buff, Equipment Activation Buff, Content Buff, Event Buff, etc.

The character's buff slot line order was rearranged to accommodate additional special buff slots.

Buff Slot

Target Buffs

1st Line

Physical/Magic Buff

2nd Line

Special Buff 1

3rd Line

Song/Dance Buff

4th Line

Special Buff 2

5th Line

Debuff

6th Line

Ultimate Kamael Soul, Warrior Class Momentum

The quantity of Soulshots and Blessed Spiritshots consumed when equipping B-grade weapons was decreased.

Weapon Type

Soulshot

Blessed Spiritshot

Bow Weapon

3 → 2

2 → 1

Weapons Other Than Bows

2 → 1

2 → 1

over 4 years ago - Juji - Direct link

UI & Other Changes

Changes were made to allow all party members to acquire dropped items using "Auto Pick Up" when proceeding with Auto Hunt as a party.

 - Items obtained by party members will be distributed according to the item acquisition settings specified (example: randomly distribute with spoils) when the party was created.

Fixed an issue where the character would be unable to move after talking to NPC Ateld and moving to Baium's location.

Fixed an issue where monsters would spawn in abnormal locations in Dragon Valley.

Item tooltip was updated.

 - Augment, Level Bonus, Soul Crystal, Blessing, Enchant, Set Effect, etc. will be displayed as icons in the item tooltip.

 - The item deletion date is displayed along with the time remaining at the bottom of the tooltip.

Fixed an issue where Coliseum could not be entered.

Changed some items in Preferences.

 - Removed the "Realistic Water Effect" checkbox from Video and changed it to be included in the "Refined Shader Effects."

 - Changed the Picture-quality improvement effect to a checkbox.

The Dwarven race's ranking effect description was edited to be more precise.

Previous

Enchant success rate increases.

Revision

The Enchant success rate of Scroll: Enchant Weapon/Armor increased by 1%.

Information on unsupported functions was removed from Macro Help.

The "Ancient Book Box" item name was changed to "Buff Slot Expansion Ticket Box".

Changes were made so the "Soulshot Exchange" function can be viewed even without a Soulshot Ticket.

Fixed an issue where event monsters would spawn in abnormal locations in the Plains of the Lizardmen and Dragon Valley.

The function to view party/servitor/pet buff and debuff details was changed to match the special buff slot additions and line rearrangement.

Buff Slot

Menu List

Party

View Buff
View Debuff
View Song/Dance
View Special Buff 1
View Special Buff 2
Off

Servitor/Pet

View Buff/View Debuff
View Song/Dance
View Special Buff 1
View Special Buff 2

Fixed an issue where the screen kept spinning when using some game pads.

The buff slot location where the "Special Buff Scroll" buff is displayed was changed.

Changed the monster defeat count of the "Ant Nest" quest to apply to all party members.

The tooltip display method of Scroll: Enchant Weapon/Armor was updated.

Fixed an issue where a system message would appear repeatedly when a character kills another.

Fixed an issue where an abnormal screen was displayed when pressing the Enter key on the server selection screen of the developer menu.

Changed the standards for displaying the Enchant success notification message according to the item's grade/type.

Type

Grade

Enchant Value

Weapon

S-grade

+18 or higher

Armor

+11 or higher

Accessory

+8 or higher

Changed the standards for displaying the enchant success notification message for the Talisman and Agathion.

 - A notification message is shown for the Talisman and Agathion upon successful enchant to +9 or higher.

Peace zones that were specified incorrectly for certain areas and settings were changed to normal fields.

Changed the cast time of the "Teleport" skill to use the Teleport system from 2 seconds to 3 seconds.

Box item tooltip was updated.

Changes were made so a list of deactivated hunting Zones is shown at the bottom of the Special Hunting Zone UI.

Automatic camera function has been added to the bottom UI.

 - It is a function that synchronizes the character's perspective automatically during Auto Hunt. Press the ON/OFF button to use the function.

Changed the HP UI at the top so the color gets darker as the HP gets lower.

Improved sort order for inventory items.

 - The items will list in the order of goods, weapon, armor, and other.

Improved conversation UI of the Dimensional Merchant

 - Improved chat window to help use Dimensional Merchant item features.

 - Can access each sub menu from the Main menu.

 - This is how the Dimensional Store menu has been reorganized.

Main Dimensional Merchant Menu

Sub Menu

Enhancement and Convenience

Augmentation

Receive Dimensional Item

Share Dimensional Items

Withdraw Shared Item

Event

Attendance Reward

Items

Coupon

Elixir

Hair Accessory

Soulshot

VIP Coin

Changes so that location can be shared even when character is in death status.

Fixed an issue where items were consumed each time a buff was updated when different items that paid the same effect were automatically used at the same time.