They'd have the high res scans internally, but they don't want to go downloading those files locally to the client or else MtGA would add a 3GB update every new set.
They'd have the high res scans internally, but they don't want to go downloading those files locally to the client or else MtGA would add a 3GB update every new set.
This. Those loadscreens are significantly higher-res than our card art, and the HD/download time impact of increasing all of the card art to that resolution would be very high.
hey thanks for the response. sound like the card-size artwork files (at least on desktop) are unusable for something like this?
They're small enough that they look a bit crunchy when blown up to fullscreen, yes.