Magic The Gathering: Arena

Magic The Gathering: Arena Dev Tracker



14 Jan

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    on News - Thread - Direct

Jan 14, 21:00 UTC
Completed - The scheduled maintenance has been completed.

Jan 14, 18:01 UTC
In progress - Scheduled maintenance is currently in progress. We will provide updates as necessary.

Jan 14, 17:25 UTC
Scheduled - @MTG_Arena maintenance will occur to deploy the 2021.12.61 update. This is in preparation for the Arena Open.

⏲️ Full deployment estimated at ~3 hours.
🛠️ No downtime is expected.
💻 No restart required.


13 Jan

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    on News - Thread - Direct

Jan 13, 19:30 UTC
Completed - The scheduled maintenance has been completed.

Jan 13, 16:31 UTC
In progress - Scheduled maintenance is currently in progress. We will provide updates as necessary.

Jan 10, 17:34 UTC
Scheduled - @MTG_Arena scheduled maintenance will occur to deploy the 2021.12.60 game update.

⏲️ Full deployment estimated at ~3 hours.
🛠️ No downtime is expected.
📝 Patch notes available soon after.


12 Jan


11 Jan


10 Jan


09 Jan

Comment

Originally posted by EmTeeEm

My guess is they went for a narrow window because they wanted to be sure the queue was active enough. It would be difficult to know how popular decathalon was going to be, or how many people were going to get to the finals at all (let alone with multiple tokens).

If it turns out there was lots of interest and lots of people who couldn't finish in time, maybe they'll extend it the next time they do something like this.

This is exactly correct. For any event with finite allowed entries, queue health is potentially at risk, especially for the final hours when most entries have been played out. We really weren't sure what to expect with the Decathlon, so the setup was on the conservative side. But the feedback about the length of play vs the event window has certainly been heard.


08 Jan


07 Jan


06 Jan


01 Jan


30 Dec

Comment

Originally posted by quillypen

Thanks for the information on how this works on the backend! It's always interesting to hear about why things work or don't work.

By the way, do we have an expected date on the next bugfix patch? There are a lot of threads about not being able to remove nerfed cards from Historic decks. I would expect the 6th but sooner would be nice...

It will not be the 6th. The issue about removing wrong versions of cards is definitely on the radar, but we aren't going to push an update from a cold start right after returning from the holidays.