about 5 years ago - /u/SpanglishFran - Direct link
about 5 years ago - /u/SpanglishFran - Direct link

Clean version in case you want to join in on the fun: https://imgur.com/PR9gWiX

about 5 years ago - /u/SpanglishFran - Direct link

Posting my other versions on my Twitter as to not flood the subreddit: https://twitter.com/FOMartin/status/1112931762240278531

about 5 years ago - /u/SpanglishFran - Direct link

Originally posted by Therealjimcrazy

Opponent has his mill engine going strong.

My Gaea's Blessing.

You, uh... you gonna make it or can I steal it?

about 5 years ago - /u/SpanglishFran - Direct link

Originally posted by Therealjimcrazy

It's all yours.

about 5 years ago - /u/SpanglishFran - Direct link

Originally posted by kuboa

Teferi tuck / Alter Ego

Unmoored Ego, not Alter :)

Welp, that's why you don't drink and meme, boys and girls.

about 5 years ago - /u/SpanglishFran - Direct link

Originally posted by Arejang

Hey! Nice meme template. I also wanted to complement you on the AI work for sparky. During discussions about integrating a practice AI for this game, I had theorized that the difficulty of the AI would need to intentionally be lower than a human opponent such that while it still presents a decent challenge for the player, it would be easy enough to remain approachable for beginners. What were your thoughts when designing the systems for sparky? Did you want to make it as close to a human opponent as possible? Or were there any exploitable mechanics intentionally left in to lower the difficulty?

Thanks! You are right that the philosophy is to have it be on the same level of a new player coming out of the tutorial, so we definitely skewed towards that. In fact, we gave opportunities for Sparky to "mess up", especially during combat. This is because new players are very protective of their creatures. Even if a win is a few turns away with a few creatures dying during combat, many new players would still hold back to keep their creatures alive. We took this into account when designing Sparky. Other than that, most difficulty came from the decks Sparky pilots. By neutering her decks, we could have Sparky be better for new players, but still make the "best" plays given her deck.

about 5 years ago - /u/SpanglishFran - Direct link

Originally posted by combs72

Can we try to make this a meme outside of magic

I did make a non-magic one for April Fool's on my Twitter: https://twitter.com/FOMartin/status/1112967393066639361