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Hey so after the latest patch i have been seeing a lot of slowdown of the game and was wondering if i am lucky snowflake or there are others out there like me ?

Regards
Jannik

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almost 6 years ago - /u/WotC_ChrisClay - Direct link

I'm pretty sure the memory leak has been addressed. Last Saturday I had the client up for 5+ hours and was at 1.2gb of memory. In ye olden day I would have been at 2+ by then.

There are many sources of lag, if it's varying from day to day the most likely source is internet lag. Sadly there isn't a ton we can do around this one as the game is server authoritative.

From my experience, I think a likely culprit is the log file being an issue when it gets really large, but we need to investigate the reports more to know for sure. There can also be pauses when a particularly complex game state comes down from the server, both from server processing, internet lag, and client processing.

If you are having issues please submit reports with your log file and dxdiag is a bonus.

almost 6 years ago - /u/WotC_ChrisClay - Direct link

Originally posted by SmokerOnFire

since RNA i have performance problems that go far beyond the memory leak ones. It stutters like crazy from the moment i start the game, no complex game state needed, drawing a card is enough for the game to throw a tantrum. Sometimes it calms down, sometimes it doesn't. My computer is pretty old but i can still play almost any released game, arena has worse performance then battlefield for me. Also the leak is not fixed either, 1 and a half drafts is the maximum playable time, not just for me i notice it from streamers aswell.

If the official stance is, it has been fixed then you have me worried, because this is just bad.

This is something we are aware of, but it is different from the memory leak issues. This isn't a quick fix problem, but we have some work in the pipe that should especially help older systems. It's going to be a bit though.

almost 6 years ago - /u/WotC_ChrisClay - Direct link

Originally posted by fx72

how about fixing the hadana's climb dispersal bug i reported in early closed beta? i just lost to it again.

I'm curious to know what the bug is you're talking about? I need more than just two card names to know what happened. What are the steps to cause the bug, and what result do you expect vs. what happened?

almost 6 years ago - /u/WotC_ChrisClay - Direct link

Originally posted by fx72

the opponent has one creature, that is also their only permanent or highest CMC, and uses hadanas climb on them. dispersal then fizzles on that target, my guess is because it thinks its a land.

Edit: So we consulted with the rules people and this isn't a bug, but rather working as intended.

In order for Dispersal to return a card it has to both be the highest CMC and a non-land permanent. I missed this in my initial reading of the card when reproing the bug. If the creature's CMC is lower than a flipped Hadana's Climb (Winged Temple of Orazca) which is still 3. Then nothing will happen.