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It’s so infuriating!

I get it if you have a few different moves and can’t decide between what’s available or if something happens irl to make you have to look away for a second, but holy sh*t do some people take their sweet sweet time every single chance they can get. I wanna give people the benefit of doubt, but sometimes it’s just so much it has to be on purpose.

Just got off a game with a guy who ran out of both his timeouts very early on. He then proceeded to take every single action that relies on his response to the last second. All of them. There was a few times I really expected the game to kick him but then he would make the move at the last second. Even when it was something as arbitrary as an enchantment upkeep effect that only benefits me. He never attacked me once, never blocked anything. Just destroyed some of my creatures here and there with spells and took his sweet ass time. The game would have been 5 to 10 mins tops at normal speed.

It really felt like someone was trying to make me quit thru frustration of waiting. I’ve had this once last week too and it’s sucks this seems decently prevalent. Is this something people do to try and get cheap wins?

External link →
about 4 years ago - /u/wotc_kale - Direct link

Originally posted by [deleted]

[deleted]

Yeah, I think the toggle's days are numbered.

It was initially designed to clean up the UI for new players. It's hard enough to decide which queue you want to play in as a new player, but 2x-ing every queue makes the decision even harder. Also, BO3 is MUCH more skills testing, another reason not to send new players there (other than game length).

That all said, none of us particularly like how it works right now, and there is a good design in the pipeline about how to fix that part of the UI. I can't commit to a timeline, but it is one of my priorities to get fixed as soon as I am able to schedule the resources.