"Hacks" are probably literally just dev/QA tools to help set up the correct scenario to test the game, reproduce bugs, etc.
"Hacks" are probably literally just dev/QA tools to help set up the correct scenario to test the game, reproduce bugs, etc.
This is correct. They're full of exciting options like "Force crash" (so we can test our crash reporting) or "Force disconnect" (so we can test reconnect), etc. Basically ways of making happen on command for testing purposes