7 months
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MARVEL Strike Force
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Transcript (by Youtube)
1s | [Music] |
---|---|
3s | konichiwa her name is Penny Parker and |
6s | at the age of only nine Penny inherited |
9s | the mantle of spider after the tragic |
11s | death of her father Penny's genetics |
13s | made her the only choice to continue the |
15s | spider project she shares a genetic bond |
18s | with the Project's radioactive spider |
20s | which she allowed to bite her in order |
22s | to create a psychic link through their |
24s | psychogenetic relationship the two |
26s | operate bionic armor and Patrol their |
28s | City together they are |
31s | spider Penny Parker is not your average |
34s | teenager she's armed with Superior |
36s | health and |
40s | resist it should come as no surprise |
43s | that along with the skill trait a teen |
44s | girl operating a Mech possesses the tech |
47s | trait along with a few |
50s | others Penny Parker is a |
52s | state-of-the-art protector for the |
54s | spider Society team and boy is she |
56s | powerful she doesn't taunt but bad guys |
59s | will wish you did because she's a |
61s | mechanical nightmare when left |
68s | alone if Penny doesn't have barrier at |
71s | the end of her turn she dishes out |
73s | barrier to her hero spiderverse |
79s | allies oh and she also fills her spider |
81s | Society allies speed bar at the end of |
84s | her turn if her own barrier is intact |
87s | she gains extra damage for her attacks |
92s | on top of explosive protection this |
95s | teenage weapon primes her spiderverse |
97s | allies for their next |
100s | attack on spawn Penny generates ability |
103s | energy for all her spider Society |
105s | [Music] |
107s | allies and her basic ability generates |
110s | ability energy for all spider Society |
114s | allies the spider Society specializes in |
117s | skill raids and Penny Parker helps |
119s | transform them into a well-oiled |
122s | machine in raids on spawn she generates |
126s | five additional ability energy for |
128s | spider Society allies allowing them to |
130s | use their ultimate on turn |
133s | one and she preps the enemies for defeat |
136s | by also slapping all enemies with |
138s | offense down on spawn her already beefy |
141s | ultimate ability gains an extra gear in |
144s | raids slamming all enemies with trauma |
146s | and applying Safeguard to all spider |
149s | Society allies and believe it or not |
151s | even a MEC with a psychic spider |
153s | co-pilot can get a boost from ISO 8 |
156s | Penny Parker's ability generation with |
157s | her basic ability makes the striker |
160s | class practically mandatory but if you |
162s | need a healing boost her High Health |
164s | makes healer a solid option as well and |
167s | if you want a closer look at Penny |
168s | Parker or the other spider Society |
170s | characters in the game check out Marvel |
172s | Strikeforce tocom where you'll find the |
175s | latest news weekly blogs and free offers |