9 months
ago -
MARVEL Strike Force
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Transcript (by Youtube)
3s | [Music] |
---|---|
5s | commanders I Archangel your community |
8s | manager stand before you honored and |
11s | excited to present to you strike time 32 |
15s | where we celebrate Marvel Strike Force |
19s | 6year |
21s | anniversary there is so much in store we |
24s | cannot wait to tell you about it but to |
26s | start things off there have been some |
29s | amazing people who have worked on this |
32s | game to these developers I ask the |
36s | question what has working on Marvel |
39s | Strikeforce meant to you Strikeforce |
42s | means a lot to me I've been here almost |
44s | six years joined a few months after |
45s | global launch and I am still grateful |
48s | that I'm able to work on this game work |
51s | with the community work with our envoys |
53s | I just want to say thank you to everyone |
55s | and I'm really excited about the rest of |
57s | the fan boates coming working on Marvel |
59s | strike forces has truly meant the world |
61s | to me I've had a very unique Journey |
63s | going from a player to getting this |
66s | opportunity to join such an incredibly |
68s | talented and successful team uh I get |
71s | through work with one of my best friends |
73s | continuing to graft great content for a |
75s | website and build out tools which the |
77s | community will continue to use for years |
79s | to come uh and I get to work with |
83s | amazing people that you get to see just |
85s | how passionate and dedicated they are |
88s | not only for this IP but in terms of |
90s | just making games in general it's such a |
94s | rare opportunity to have a job like this |
97s | I don't take that for granted and I just |
100s | want to thank everyone that it get to |
102s | work with every day and I'm so so |
104s | excited to see what we're going to do in |
106s | the years to come with Marvel |
107s | Strikeforce over the past six years I've |
109s | really enjoyed working on this game that |
111s | brings so much joy and excitement to our |
113s | players hearing what they like and don't |
116s | like helps me find new and exciting ways |
119s | to bring content to our community |
120s | Community I really enjoyed creating |
122s | events such as the TVA agent meta and I |
125s | especially liked coming up with all the |
126s | red idioms for the seeing red meta event |
129s | and to those developers the game may |
130s | have meant a lot to you over the years |
132s | but we thank you for bringing us all |
134s | these wonderful moments that we've had |
135s | in Marvel Strikeforce speaking of which |
139s | what are some of the amazing moments you |
141s | may have experienced while playing the |
142s | game for many of us it could be a number |
144s | of things I know for me unlocking |
146s | Phoenix for the very first time was huge |
149s | but I'd like to hear what the devs have |
152s | to say about their favorite moments so |
155s | those San developers please tell us what |
157s | was your favorite Marvel Strike Force |
160s | moment my favorite Strikeforce moment |
162s | was definitely the release of Phoenix |
163s | fan favorite character that was super |
165s | powerful and Med defining when she came |
167s | out I'm also going to give a shout out |
168s | to swarm a dumb seist tier villain that |
173s | is entirely made out of bees so that |
175s | just makes me laugh I have two favorite |
177s | Marvel stri Force moments first was |
180s | years in the making the releasee of this |
182s | guy classic Green Goblin Norman Osborne |
185s | huge huge fan second was the release of |
188s | safe squads of Marvel strike force.com I |
190s | don't know what I could do without that |
191s | now my favorite moment of Marvel |
194s | Strikeforce was being in the room when |
195s | we pushed the button to launch the game |
197s | worldwide thank you so much Dev team for |
200s | sharing with us your favorite moment now |
203s | players I want to hear from some of you |
206s | what has the game meant to you these |
209s | past years |
210s | uh the game's been a consistent outlet |
212s | for me from before the pandemic to my |
214s | long shs in the ER to even now just |
217s | getting to hang out with friends you |
219s | know blow off some steam every day and |
221s | you know been with this game since the |
223s | beginning and it's it's been a |
225s | blast msf has been the only mobile game |
227s | that I've ever stuck with and I'm so |
229s | glad that I did uh the ability to play |
232s | with my favorite Marvel characters and |
234s | just Escape some of the realities of |
235s | life but also I've made so many |
238s | friendships in this game that I really |
240s | do believe will last a long time in my |
243s | life and so I'm very grateful for that |
246s | for me msf has been a fantastic Avenue |
249s | to exercise my strategizing ability |
252s | without it having to having anything to |
255s | do with |
257s | work thank you players for sharing with |
259s | us what the game has meant to you these |
261s | years now you same players tell me what |
266s | are your favorite moments in Marvel |
268s | Strikeforce my favorite moment and msf |
271s | has to change all the time as my |
273s | alliance progresses and we set progress |
275s | for oursel and we hit new raids we hit |
277s | new Wars we're you know we're unlocking |
279s | super scroll we're unlocking APO uh |
281s | that's just it's just fun to do it with |
283s | these guys that I've been playing with |
284s | for so long just we all keep growing and |
287s | supporting each other and just every |
289s | time we hit a new Milestone it's just |
290s | it's fun and it keeps me in the game the |
292s | god king Thor node for the first time |
295s | way back in the day uh the uh campaigns |
298s | used to be extremely challenging and |
300s | beating that God King Thor node with |
301s | what we had available at the time was a |
303s | very satisfying experience in this game |
306s | and one that took me so long to do so I |
309s | I would have to say that one my favorite |
311s | moment was the Sinister 6 and Superior 6 |
316s | release rework whole Extravaganza just |
319s | getting to play that team and seeing how |
322s | truly fantastic they are thank you |
325s | players for sharing that with us now |
328s | let's talk about art |
331s | no doubt all of us agree Marvel |
333s | Strikeforce has amazing art such amazing |
337s | Graphics as one of the things that |
339s | perhaps Drew us to the game well now |
342s | let's turn our attention to one of the |
344s | artists who work on Marvel Strike Force |
346s | and let's hear from him about some of |
349s | the concept art that was originally |
351s | being proposed for the game and kind of |
353s | get a glimpse of what the game might |
355s | have looked like compared to what it |
357s | became my name is Jose Fuentes and I'm a |
360s | senior UI artist on Marvel stri Force |
362s | I'm also a super dedicated player I'm |
365s | talking Blitz timers completing every |
366s | dark dimension for all the Avatar frames |
368s | all the social media all the |
370s | infographics Discord everything I'm in |
372s | it I am glad I'm here and I'm very |
375s | excited for the future uh today I'm |
377s | going to talk about the evolution of the |
379s | UI uh in Marvel Strikeforce over the |
381s | last 6 years our early designs were a |
383s | lot more darker and uh more serious in |
385s | tone here is an example of our home |
387s | screen as you can see we only had six |
389s | features and we're still exploring |
391s | exploring currency types these days our |
393s | home screen has grown to hold a lot more |
395s | game modes and |
397s | features along with that we theme our UI |
399s | frames and backgrounds to correspond |
401s | with events or other important things |
402s | that are happening in the game our |
403s | roster has evolved quite a bit since |
405s | launch when we only had 60 characters |
407s | the shape language and overall design of |
409s | which is very much of an older feel the |
411s | look of our characters has changed |
413s | drastically since these early designs |
415s | today's roster has grown to 271 |
417s | characters and Counting we now displ |
420s | more gear tiers yellow and red stars |
422s | diamonds ISO 8 and others to come this |
425s | is an early concept for our character |
426s | screen when there were a lot few |
428s | character tags no isoa no costumes and |
431s | only yellow stars as in the other |
433s | screens this one has a very dark and |
435s | slightly ominous tone to it one thing to |
438s | notice though is how the orange and blue |
439s | color palette that you see in today's |
441s | game can be seen in these early designs |
443s | and here's today's character screen in |
445s | all its |
446s | Glory here is an early version of our |
448s | map screens something that is completely |
451s | different than what we have in game |
452s | today one area where we have pivoted our |
455s | UI is making it a bit more chunky bold |
458s | and playful while not being overly |
460s | childish we try not to take ourselves |
462s | too seriously after all today's map |
464s | screens take us to various locations |
466s | across the Marvel Strikeforce Universe |
468s | look at these early Concepts from the |
469s | iso 8 system from my understanding it |
472s | was in development for a long time and |
473s | went through various revisions before we |
475s | settled on the design that is in game |
477s | today it was my pleasure to walk you |
479s | through some of these old designs I hope |
481s | we can do more of these type of segments |
482s | in the future if there's a particular |
484s | feature or something that you would like |
485s | to see please comment below thank you |
487s | till next time Jose dude that was so |
490s | awesome thank you for sharing all that |
492s | with us it was amazing so |
496s | players it's our six year |
498s | anniversary we are so excited to present |
501s | this to you this month so there's going |
504s | to be a normal march long monthlong meta |
507s | event like normal but there's also going |
509s | to be a monthlong anniversary event and |
512s | don't worry this monthlong event for the |
515s | anniversary is going to be really easy |
517s | it's going to be engaging but it's |
519s | mostly going to be through just doing |
520s | the normal things you would normally do |
521s | throughout your game play but it's going |
523s | to be highly rewarding there's going to |
525s | be a new skin also some old Skins are |
528s | coming back there's also going to be a |
530s | awesome story arc throughout it Deadpool |
532s | is going to be the MC and he's going to |
535s | be up to some Shenanigans and you're |
536s | going to take the Marvel stri Force |
538s | characters and try to clean up his his |
539s | mess we really hope you enjoy it now the |
544s | Crown Jewel in my opinion is the Legacy |
547s | reel yes every commander who is level 47 |
551s | and above is going to get their own |
553s | personalized Legacy reel this is going |
555s | to show you some of your accomplishments |
557s | throughout your Commander's Journey now |
560s | you may be surprised by some of the |
562s | things such as what character defeated |
564s | you the most in the game or what |
567s | character did you use the most |
568s | throughout the game you may be surprised |
571s | what the data shows so wish you could |
574s | show it to you but you will be able to |
577s | get your hands on your own legacy real |
580s | soon I'm just joking with you we're |
582s | totally going to show it to you right |
583s | now so commanders I present to you the |
586s | Legacy |
598s | reel |
609s | [Music] |
628s | o |
631s | [Music] |
658s | I |
664s | [Music] |
688s | ah |
692s | isn't that awesome a so commanders one |
697s | small note to take take is that you have |
699s | to be Commander level 47 and above and |
703s | have to be active and you have to have |
705s | been playing for at least 45 days to get |
708s | your own personalized Legacy real but we |
712s | cannot wait for all of you to see your |
713s | legacy reel and we cannot wait to see it |
716s | shared on the different socials out |
718s | there |
720s | commanders thank you so much for your |
721s | time all of us here at scopely and on |
724s | the Marvel Strike Force Team want to |
726s | thank you for your passion for making |
729s | this possible and we look forward to |
732s | many many more years of our wonderful |
734s | Marvel experiences so please stay tuned |
738s | for more and please enjoy this sixth |
740s | anniversary we'll see you next time |
748s | Commanders |