Original Post — Direct link

Boundless, apparently you have ideas on how to fix war. These involve things like more attacks, more defense teams and more more more of everything.

When have you ever heard players ask for MORE to do in war. Never. Because it's already enough.

Do you know what players really want? Flexibility and not being tied to their phone all day because of an arbitrary schedule you have decided.

Here's how to really fix war.

1) Give everyone all of their free attacks at the start of war. 2) Make ties settled by efficiency, not speed.

Boom. Players can now war at their own speed and aren't penalized for having a life outside MSF.

Please rethink this plan. Try to consider the players view unlike any of the recent decisions like ISO-8 requirements mythic legendaries, and massive power creep.

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over 3 years ago - /u/CM_DrunkenCereBRO - Direct link

GET RID OF COMBAT CANCELS

This is WAR not kestrel strike force!!!

over 3 years ago - /u/CM_DrunkenCereBRO - Direct link

Originally posted by mattikin666

How many players are quitting because of War?

I thought that was one of the most enjoyed areas of the game.

I hate war. Get rid of combat cancels.

over 3 years ago - /u/CM_DrunkenCereBRO - Direct link

Originally posted by wikked-com

Devils Advocate:

Alliances would drop people that don't have the same work schedule/time zone so they can full clear right off the bat, or at least clear down to the money rooms right away.

True advocate: no they won’t. Win vs loss rewards have basically no difference these days. It truly doesn’t matter if you win 50% or 75% of your wars any more.

over 3 years ago - /u/CM_DrunkenCereBRO - Direct link

Originally posted by Producedealer76

War is fine, stop finding unending reasons to cry

War sucks. Get rid of combat cancels