It is now time for the first Pre-release for Minecraft 1.20: The Trails and Tales update!
From now on, you should mostly see bugs being fixed. In addition to that, pre-releases don't follow the regular snapshot cadence of releasing on Wednesdays, so keep an eye out for the next pre-release.
As always, a big thank you to the community for your feedback, bugs reported, and awesome ideas throughout the snapshot series. Let the pre-releases commence!
This update can also be found on minecraft.net.
- Colored Wool, Carpets and Beds can now be dyed to any other color
- Added new damage types:
- Random sequences for loot tables are now deterministic
- Changes in
stringdata sources for the
datacommand now accept negative boundaries, which are interpreted as index counted from the end of the string
- Players outside the world border are now hurt by the damage type
- Forcibly removing an entity using i.e. the
/killcommand now uses damage type
Loot Table Random Sequences
The game now uses named random sequences to deterministically produce loot for loot tables. Each random sequence produces a unique sequence based on the world seed and sequence ID, which means a loot table will produce the same results when ran with the same parameters in the same world.
The ID of the random sequence to use for a loot table is specified in a new field called
- File is now read in UTF-8 initially, with previous encoding (ISO 8859-1/Latin 1) as a fallback
- File is now written with UTF-8 encoding
Fixed bugs in 1.20 Pre-release 1
- MC-180 - When reaching the other side of a nether portal the animation plays forever until stepped out of
- MC-2215 - Encoding errors in server.properties
- MC-18060 - Several realms strings are untranslatable
- MC-35078 - Breaking animation is one frame off
- MC-123081 - Placing an end crystal when entering The End prevents Ender Dragon from spawning
- MC-146582 - When entering spectator mode while standing on the ground, the player moves down by 0.19051 blocks, which makes you fall down
- MC-195781 - The "Include entities:" string displayed within the structure block GUI is improperly capitalized
- MC-195825 - "datapacks" string is inconsistent with "data pack" string in "datapackFailure.title" text
- MC-198202 - Options background texture does not match dirt texture
- MC-203039 - Incorrect use of colon in options.hideMatchedNames.tooltip
- MC-206548 - Leash knot subtitles are not properly capitalized
- MC-226454 - The "Light as a Rabbit" advancement description has no space after the ellipsis
- MC-236606 - Lightning bolt related string lacks capitalization
- MC-241736 - Company names are still inconsistent and partly misspelled in the credits
- MC-250571 - Gamerule description strings within the world creation menu consist of inconsistent concluding punctuation
- MC-256424 - Game mode is sometimes referred to as "gamemode"
- MC-257336 - Some chiseled bookshelf interaction subtitles are improperly capitalized
- MC-262006 - Melon and Pumpkin are in the default '#maintains_farmland' tag despite not maintain farmland
- MC-262208 - In the credits, "Lionbridge" is misspelt in one place (no "g")
- MC-262253 - Music composers not listed in credits
- MC-262265 - Changing resource pack that overrides a font crashes JVM
- MC-262296 - Rabbits are no longer affected by jump boost
- MC-262300 - Menu text is now rendered in front of the Mojang Studios loading screen fade animation
- MC-262304 - The stepping_on predicate condition does not correctly succeed on trapdoors
- MC-262308 - Entities do not stick to honey blocks pushed by pistons if their center isn't over the honey block
- MC-262313 - Nether won't load in upgraded worlds
- MC-262317 - Items don't respect properties of the block they are supported on
- MC-262351 - Worldgen deadlock caused by supporting block checks
- MC-262363 - Player can still gain a normal jump off of a honey block with precise timing
- MC-262424 - Sprinting particles on the edges of blocks are still incorrect
Get the Pre-release
Pre-releases are available for Minecraft Java Edition. To install the Pre-release, open up the Minecraft Launcher and enable snapshots in the "Installations" tab.
Testing versions can corrupt your world, please backup and/or run them in a different folder from your main worlds.
Cross-platform server jar: