From my battle to our war, MMORPG MIR4. Greetings, This is MIR4.
These are the details of the update scheduled for Tuesday, March 22nd, 2022.
[Main Updates]
◈In-Game Updates◈ 1. Class Balance Changes - In this balance patch, we focused on listening to the voices of Dragonians coming through various MIR4 community channels to provide a more positive gameplay experience. Various balance changes associated with PvE and PvP aspects for most classes have been made through this patch.
2. Divine Dragon's 7-Day Attendance Event- New 7-Day Attendance Event will commence which will give character growth supplementary items and Divine Dragon's Blessing.
[Mar. 22nd Patch Note Details]
◈In-Game Updates◈■ Balance Changes● The following classes will be subject to balance skill changes through the upcoming maintenance update.<Warrior>In order to complement the shortcomings of warriors who were unable to effectively function in their main role as a tank due to the lack of HP recovery means via skills during battles, we've improved several skill effects to account for increase in HP recovery and defensive stat boost upon skill use.
Skill Name Changes Riposte > [New] Recovers its health immediately after using the skill.
- Tier 8 : 10%
- Tier 10 : 20% Iron Shackle > Cooldown reduction 48 sec. → 40 sec. Berserk > Removal of amplified DMG penalty received after using the skill. Barbaric Charge > [New] Increases its own PHYS DEF and CRIT EVA when skill is used.
- Tier 8 : PHYS DEF +150 and CRIT EVA +100 for 6 sec
- Tier 10 : PHYS DEF +300 and CRIT EVA +200 for 6 sec Lion's Roar > Minor DMG will be dealt to enemies on the outer edge of the skill's main area of effect.
- Maximum damage remains the same.
<Sorcerer>Sorcerers were lacking efficiency in combat due to their longer spellcast duration as well as majority of skills being non-targeted AoE spells limiting on-demand target specific damage during battles. Skill balance changes include increase in area of effect increase, increase in maximum number of enemies hit, and overall skill cooldown reduction.
Skill Name Changes Thunderstorm > Skill rework
Previous : Strikes enemies with thunderbolts created on random spots in the vicinity of the enemy
Post-Change : Strikes an enemy with thunderbolts centered around the enemy's location. ( 3 hits + additional 1 hit in the center of the skill area of effect.)
> Maximum number of enemies hit.
- 8 → 10
> Adjustment on skill hit rate through the reduction of spellcasting time.
- Reduced the spellcasting time of the skill Chain Lightning > Maximum number of enemies hit.
- 6 → 7
> Increased damage inflicted to subsequent targets hit by Chain Lightning (2nd~6th hits) Flame Strike > Cooldown reduction 50 sec. → 45 sec. Frozen Block > The movement speed of the enemy will decrease when the Ice Shield gets created.
Previous : Frostbite (Decrease in movement speed) will be triggered to chilled enemies once Ice Shield breaks.
Post-Change : Frostbite (Decrease in movement speed) will be triggered to chilled enemies as soon as the Ice Shield skill is casted.
> DMG inflicted to surrounding enemies upon skill cast increased and DMG inflicted to surrounding enemies at the end of the skill reduced.
- There will be no changes on its total DMG.
<Taoist>While Taoist is playing an essential role in party hunting, she is somewhat vulnerable in solo hunting. To supplement this shortcoming, we have decided to improve the skill range and the area of effect of some attack skills.
Skill Name Changes Moonlight Orb > Increase in Skill Range and Area of Effect Rain of Blades > Increase in Skill Range Tai Chi > Minor DMG will be dealt to enemies on the outer edge of the skill's main area of effect.
- There will be no changes on its total DMG.
<Lancer>Lancer has been showing weakness in hunting monsters due to the small Skill AoE. In an effort to relieve this issue, we have increased the range and area of effect of certain skills.
Skill Name Changes Sweeping Storm > Minor DMG will be dealt to enemies on the outer edge of the skill's main area of effect.
- There will be no changes on its total DMG. Dragon Tail > Minor DMG will be dealt to enemies on the outer edge of the skill's main area of effect.
- There will be no changes on its total DMG.
■Divine Dragon's 7-Day Attendance Event● Event Period : Mar. 22nd, 2022 (Scheduled Maintenance) ~ Apr. 11th, 2022 23:59 (UTC+8)● Character growth supplementary items and Divine Dragon's Blessing can be claimed through the 7-day attendance reward.● Additional Divine Dragon's Blessing can be purchased through the shop. Day 1 Day 2 Day 3 Day 4 Day 5 Day 6 Day 7 3 Vigor Pills (60 Minutes)
2 Epic Prosperity Cordials
2 Secret Peak Tickets
2 Epic Greed Cordials
2 Magic Square Tickets
2 Epic Advancement Cordials
1 Divine Dragon's Blessing
- Players can use 'Divine Dragon's Blessing' to receive one combination result item among Dragon Scale/Dragon Leather/Dragon Horn/Skill Tome/Spirit Stone. (Highest grade obtainable through the ticket is based on your highest Combination attempts.)
- You can access [Divine Dragon's Blessing] in the event menu.
※ 7-Day Attendance rewards can be claimed until Apr. 5th (Tue), 23:59 (UTC+8).※ 'Divine Dragon's Blessing' acquired before this event can't be used and will be deleted.※ ‘Divine Dragon's Blessing’ can be used until Apr. 11th, 2022 23:59 (UTC+8), and it will be deleted after the scheduled period.■Market● 'Purchase History' will be added to the Market- 'Purchase History' tab will be newly added to the Market menu.
- 'Settlement History' and 'Purchase History' will be stored for 30 days
■ In-game bug fixes & gameplay improvements1. Fixed an issue with how the auto-attack reacted during the Clan Expedition: Infernal Abomination.
2. Fixed an issue with the Clan Shop UI not reflecting correctly upon creating a new Clan.
3. Modified the visual effects of the 'Thunderstorm' skill for Sorcerers.