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over 4 years ago - /u/artpeasant - Direct link

Agreed.

over 4 years ago - /u/artpeasant - Direct link

Originally posted by Kirchh

Im hoping you read this as solid lol. If not its still funny if you read as sold camos.

I get it dont worry.

over 4 years ago - /u/artpeasant - Direct link

Originally posted by elfranchuta

Would you consider the idea of reducing the skull camo amount of the riot shield from 25 to 10 or 15. The knife only requires 10 but the shield is way harder to get kills with.

Ah sorry. Thats not my wheelhouse but I will mention it for sure.

over 4 years ago - /u/artpeasant - Direct link

Originally posted by ShitInUrHandAndClap

Still over here waiting on the "tag enemies with recon drone" to be fixed. It's the last challange I need for the officer challanges... Is there a fix in the works? I know this isn't your area but maybe you know someone who has some info on it. Side note: Love how you're in here chatting with us from time to time, you are the real mvp.

Last I checked its should be fixed in the next update.

over 4 years ago - /u/artpeasant - Direct link

Originally posted by The_Flying_Shark

If you don't mind, what exactly is your "wheelhouse"?

"Artpeasant" art design?

Studio Art Director. COD2, COD4. MW2, MW. I draw on my experience and skillset to collaborate with everyone on the team with a focus on the visual aspects of the game as a whole. In a nutshell Im a firm believer in, "Art informs design." The way things look determines how they are built and play as an experience. When it comes to code and design I voice my opinion but have no interest in forcing issues or commenting like Im an expert in those areas. Some things aren't my wheelhouse:)

over 4 years ago - /u/artpeasant - Direct link

Originally posted by ThouReaper

Completely unrelated but can we do something about the cheaters? At least give us a theater mode so we can report the players who are cheating

Weve been watching the cheaters as far as I know. My interest is finding out how they are doing it and fix the problem so they cheat anymore. I dont know of a place to report it currently but some of our communication efforts moving forward should have a place for that.

over 4 years ago - /u/artpeasant - Direct link

Originally posted by The_Flying_Shark

Thank you very much for your answer.

The game has issues but it is absolutely gorgeous.

This might be in your "wheelhouse": can you take a look at charms/stickers? They look cool and all in the gunsmith but IN GAME it is a completly different point of view.

Many stickers aren't even able to be seen in game while holding the weapon (stickers that are way far behind, like on the stock of some bullpup weapons, or... any launcher).

I'd suggest when choosing the sticker locations, to not use the gunsmith's overview, but the player's point of view when holding a weapon and see where it would fit. (some weapons have space right behind/under the weapon sights, so the sticker is always there).

Also, charms size and location. Some weapons also need charm relocations. Some are too close to the player, so much so you can barely see them. Others so far you can hardly identify them (kar98).

I'd also suggest a standard "charm size". I'd say "ghosty" is the perfect charm, with perfect dimensions to be easily seen. "Sharky" is an example of an awfully small charm compared to ghosty. "Helpful doggo" is also great but it tends to flip around "back towards the screen".

Thank you for your hard work. This is very nitpicky but I believe it is from your area.

"Every weapon should have a place where the charm and at least one sticker can be clearly seen most of the time."

whispers psst... Kill counters and solid camos when? ;)

Good feedback. Thank you.