Original Post — Direct link

I love to do finishers & I bought some skin bundles (to keep it fresh ya know?) but majority of time I do preform it My teammate kills the guy even when it’s towards the end of the finisher. You guys should make it were if we are doing a Finishing move a team mate can not take that kill but of course a enemy can kill you still. Otherwise it’s pointless to buy these new finishers.

External link →
almost 5 years ago - /u/artpeasant - Direct link

Thats a tough one. Executions need to support your team mates saving you. I'm not sure we can seperate the functionality for the executioner to own the kill. Ill mention it though.

almost 5 years ago - /u/artpeasant - Direct link

Originally posted by Regularguy256

What does that mean? Not being rude, I'm genuinely curious about what Executions have to do with teammates saving me? Please bear in mind that I'm in agreement with OP, from the player's perspective it's more infuriating to have a teammate steal your kill during an execution than beneficial, especially when someone is going for challenges based on the executions. Is there something more to this design intent, or is this a technological complication?

Asked and answered. Sorry I dont have more.

almost 5 years ago - /u/artpeasant - Direct link

Originally posted by KittyDisco4U

He means teammates shouldn’t steal your executions, enemies should be able to kill you still.

Yes. What I was trying to say is that Im not sure if we can seperate the two but I will mention it and see if its possible to update in the future.