almost 5 years ago - /u/artpeasant - Direct link

Originally posted by head_bussin

here to agree with OP. i can't see anyone in this game. everyone blends into the backdrop that they're in front of. it's almost like the player models look 2d and look like part of the map when they're not right in front of you. not going to pretend how developing works, but this is my opinion. thanks for providing feedback!

We could put Tron lights on all the characters but I already did that in Titanfall. It worked great but was really sci-fi. Part of MWs character design is to give players the opportunity to blend into the environment if they choose to. Isnt that the point of camoed bdus and ghillie suits? We have made a pass in recent updates that lights the characters separately for better visibility. I play every night and have little to no trouble spotting targets.

almost 5 years ago - /u/artpeasant - Direct link

Originally posted by head_bussin

not sure if you play on a monitor or not. i play on a 55" vizio and sit about 10 ft. away, that probably doesn't help much lol. i think tron lights are a bit excessive, just wish the players looked a bit more 3D so you could spot a guy hiding in a dark corner a little easier. as it stands, i find myself shooting more where i think i see movement than an actual visible enemy.

I play on various screens to double check whenever I can at work including a 10 year old 40" plasma at home. My go to at home is 5 year old 70"ish 4k Sony. I sit about 5ft away with Astros. 10ft away from your screen might not be helping.