Literally every single Ground War map at the moment has glitch spots - places you can force yourself or allies into by using vehicles. These spaces are the invisible interiors of level geometry that isn't intended to be accessed by players, and they contain what's basically one way walls - the exterior of the walls are solid, textured, and behave normally, but the interior walls are invisible and allow projectiles to pass through. These are being severely abused widely by f*ckheads dubious players to earn ridiculous amounts of kills in complete safety, artificially nuke Ground War lobbies, and overall be obnoxious. They can be countered to some degree: the JOKR is sometimes able to deal damage through the geometry if it lands just right, and area of effect killstreaks like the Precision Airstrike are able flush these cowards out of their hidey holes.
Here's the horrific thing: all the current Ground War maps (and Spec Ops maps) are apart of a much, much larger map, which is theorized to be the map the (rumoured) Battle Royale mode will take place on. Furthermore, judging from the layout, more Ground War maps may be cut out of this larger map later down the line.. you see the issue here: the current Ground War maps are currently absolutely filled with one-way exploit glitch spots, meaning it's very likely the rest of the larger map is also filled with one-way exploit spots... meaning the future Ground War maps and Battle Royale mode will also be completely full of these one-way exploit spaces if IW doesn't fix this in a timely manner.
Just food for thought on the current state of this wonderful, wonderful game.
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