Original Post — Direct link
about 5 years ago - /u/Jaaxxxxon - Direct link

Originally posted by wolfgeist

This is not quite accurate.

A chamber can be parried or chambered.

The purpose of a chamber actually isn't to have the chamber mechanic activate, it's for IF someone feints their attack, your "mirrored" attack will hit when they feint. The actual chamber mechanic of deflecting the weapon into an attack is just kind of a backup for if they DON'T feint.

However, morphs are more common than feints and morphs will defeat chambers unless you cancel the chamber and parry.

It's also worth noting that after the chamber mechanic activates, you can morph the chambered attack which is useful against people who thrust a lot. Chamber the thrust, and morph your thrust into an overhead attack. But be careful of people who often morph thrusts, which is most people.

it's also a lot easier to read a morph than it is to read a feint, or a morph-feint.

mordhau's combat is like playing rock-paper-scissors with your left hand, and arm wrestling with your other hand, while riding a unicycle; chambers beat feints, feints beat parries, morphs beat chambers, but only if you're reactive and time it well, as good timing and mindgames can make a feint beat a chamber etc. And then of course you need good footwork and positioning for proper offense/defense