Original Post — Direct link

And our servers are now entirely empty, 24/7. It seems that an entire country has stopped playing after the lack of support.

Original post: https://www.reddit.com/r/Mordhau/comments/cxo8tc/while_everyone_else_is_busy_celebrating_patchie/

A common defense I see from UK/EU/US players are "there's no one there" but we have thousands of players here. No, it's not anywhere near your numbers, but it would be like support for Portugal just being spontaneously dropped. The EU as a whole is populous, but country-to-country (or state to state in the US) we're remarkably similar.

And with 2-man shards I don't think paying for a service provider down here would be too much to ask. We have a lot of server providers down here.

Unfortunately, I've had to clean the disk space.

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almost 5 years ago - /u/Jaaxxxxon - Direct link

It's not that we don't want to add ranked to South Africa, South America etc. but there aren't enough players at the moment for it to be viable as a mode - you need people at each skill level, and then you have to account for the fact that not everyone is playing at the same time so you need even more. We have some plans to boost the playerbase worldwide, and so hopefully this is something that will bring back enough players to get ranked going in the less-populated regions.

It's something we're definitely looking into, and we're not trying to neglect any region.

almost 5 years ago - /u/Jaaxxxxon - Direct link

Originally posted by Whitefox_YT

Thanks so much for the honest response.

So what I'm getting here is a bit of a chicken-and-egg situation, because I can guarantee you from my side at least that I won't be playing until I have access to some form of competitive play. And as such, I can almost guarantee that the other players who have also quit the game, quit for at least partly the same reason.

Mordhau is a skill-based game: people are going to want to play it competitively, it's just natural. But since we've now stopped playing, we are feeding into the "not enough players" argument, and because we don't have enough players, you're not going to allow us competitive access.

I understand it makes sense financially, so I'm not pushing it, I'm just saying that the chances are if you actually provide a competitive (or even a competitive-equivalent) mode, the gamer count will massively increase. Thereby solving the problem.

It's not the financial side, but a sustainability side for actually being able to play. One dedicated box runs ~4 frontline/invasion games, or like 128 duels at the same time. While servers in less popular regions do tend to be more expensive, it's not cost but the fact that you just wouldn't be able to queue up and find a match. Factor in people trying to go to less populated regions to exploit MMR and it would just be more of a negative experience than a positive one :/

You're right though, it is a bit of a chicken/egg situation, but we do have plans to improve the game and get content to regions that paid for the game like everyone else.