2 days ago - /u/Titan_TT - Direct link

Hello everyone! It has been a hot minute. MORDHAU Patch #30 is now LIVE!! Join the fray!

https://preview.redd.it/u5e6zrkqt8zd1.png?width=800&format=png&auto=webp&s=100741b4d9306a7728d0d13a4ae66eeccc1142d7

The Halloween Event is still ongoing! Double XP and Gold rates up for the taking!

Steam Announcement: https://store.steampowered.com/news/app/629760/view/4525646522728992543

You can read the full patch notes below as well.

Patch 30 - Changelog 11/06/2024
General

  • Horde maps re-added to the map rotation

Demon Horde

  • Added Demon Horde Feitoria map
  • Added Demon Horde Taiga map
  • Added Demon Horde Grad map
  • Added Demon Horde Contraband map
  • Fixed issue with boss spawns being occasionally blocked
  • Fixed issue with DIH_Castello first point navigation
  • Fixed missing icon for explosive barrel on the buy menu
  • Fixed explosive barrel killing teammates if owner is dead
  • Improved performance

Gameplay

  • Fixed bear trap softlocking players on ladders
  • Fixed bear traps triggering on players when they spawn
  • Fixed toolbox buildables not being destroyed when switching team
  • Buffed red Grad noble kick
  • Made Bear Traps not trigger on nobles
  • Made Rat Perk not trigger Bear Traps
  • Made Spawn Banner change icon while being constructed
  • Made Spawn Banner change icon while enemy is blocking spawn
  • Made players spawn in the same direction the Spawn Banner was placed
  • Added enemy Spawn Banner icons in spawn screen

Maps

  • Fixed issue with objectives being able to be completed with wrong deliverables on FL_Camp and FL_Feitoria
  • Adjusted attacker spawn protection for INV_Castello last objective
  • Adjusted DIH_Grad river material
  • Moved some of INV_Noria spawns closer to the action
  • Moved some of INV_Arid spawns closer to the action
  • Moved some of INV_Castello final point spawns closer to the action
  • Moved INV Castello last obj defender spawns closer to the action
  • Fixed OOB collision issues in Arena
  • Fixed some Castello bushes having collision
  • Fixed stuck spot in DIH_MountainPeak
  • Added out of bounds zone to area below Dungeon
  • Added out of bounds zone to area outside Mountain Peak keep
  • Added OOB zone under Mountain Peak keep
  • Added OOB zone under Feitoria bell tower area

Weapons

  • Increased view distance inside Smoke Bomb area
  • Improved fire field decal visuals
  • Made fire fields not suddenly pop out of existence, and slowly fade
  • Added throws to Hoe, Pitchfork, Rake, Wooden Shovel, Metal Fork, Rusty Shovel, Sickle
  • Added horizontal cleaving throws to Falx and Scythe
  • Fixed physics assets bug for Rake, Wooden shovel, Rusty Shovel, Metal Fork, Frying Pan

Skins

  • Added new Banisher Weapon pack DLC, which includes:
    • Eden's Zweihander
    • Seraphim Spear
    • Devil's Weeping Polehammer
    • Maul of Redemption
    • Sacrificial Executioner's Sword
    • Sacred Greatsword
    • Demeter Poleaxe
    • Asmodeus Rib War Axe
    • Basilisk's Fang Messer
    • Dante's Bane Scimitar
    • Silver Knight's Mace
    • Dragon's Breath Short Spear

Sound

  • Added whoosh sound on player spawn to Spawn Banner
  • Added subtle fabric flapping in wind sound to Spawn Banner

Ul

  • Added circle timer to Spawn Banner to show spawn cooldown
  • Made pressing K to mute a player also mute their instruments

Misc

  • Added old horde purchasables to CombatTest to be packaged with game for modders
  • Removed setup time from MordhauLiteTestLevel
External link →
2 days ago - /u/Titan_TT - Direct link

Hello everyone! It has been a hot minute. MORDHAU Patch #30 is now LIVE!! Join the fray!

https://preview.redd.it/u5e6zrkqt8zd1.png?width=800&format=png&auto=webp&s=100741b4d9306a7728d0d13a4ae66eeccc1142d7

The Halloween Event is still ongoing! Double XP and Gold rates up for the taking!

Steam Announcement: https://store.steampowered.com/news/app/629760/view/4525646522728992543

You can read the full patch notes below as well.

Patch 30 - Changelog 11/06/2024
General

  • Horde maps re-added to the map rotation

Demon Horde

  • Added Demon Horde Feitoria map
  • Added Demon Horde Taiga map
  • Added Demon Horde Grad map
  • Added Demon Horde Contraband map
  • Fixed issue with boss spawns being occasionally blocked
  • Fixed issue with DIH_Castello first point navigation
  • Fixed missing icon for explosive barrel on the buy menu
  • Fixed explosive barrel killing teammates if owner is dead
  • Improved performance

Gameplay

  • Fixed bear trap softlocking players on ladders
  • Fixed bear traps triggering on players when they spawn
  • Fixed toolbox buildables not being destroyed when switching team
  • Buffed red Grad noble kick
  • Made Bear Traps not trigger on nobles
  • Made Rat Perk not trigger Bear Traps
  • Made Spawn Banner change icon while being constructed
  • Made Spawn Banner change icon while enemy is blocking spawn
  • Made players spawn in the same direction the Spawn Banner was placed
  • Added enemy Spawn Banner icons in spawn screen

Maps

  • Fixed issue with objectives being able to be completed with wrong deliverables on FL_Camp and FL_Feitoria
  • Adjusted attacker spawn protection for INV_Castello last objective
  • Adjusted DIH_Grad river material
  • Moved some of INV_Noria spawns closer to the action
  • Moved some of INV_Arid spawns closer to the action
  • Moved some of INV_Castello final point spawns closer to the action
  • Moved INV Castello last obj defender spawns closer to the action
  • Fixed OOB collision issues in Arena
  • Fixed some Castello bushes having collision
  • Fixed stuck spot in DIH_MountainPeak
  • Added out of bounds zone to area below Dungeon
  • Added out of bounds zone to area outside Mountain Peak keep
  • Added OOB zone under Mountain Peak keep
  • Added OOB zone under Feitoria bell tower area

Weapons

  • Increased view distance inside Smoke Bomb area
  • Improved fire field decal visuals
  • Made fire fields not suddenly pop out of existence, and slowly fade
  • Added throws to Hoe, Pitchfork, Rake, Wooden Shovel, Metal Fork, Rusty Shovel, Sickle
  • Added horizontal cleaving throws to Falx and Scythe
  • Fixed physics assets bug for Rake, Wooden shovel, Rusty Shovel, Metal Fork, Frying Pan

Skins

  • Added new Banisher Weapon pack DLC, which includes:
    • Eden's Zweihander
    • Seraphim Spear
    • Devil's Weeping Polehammer
    • Maul of Redemption
    • Sacrificial Executioner's Sword
    • Sacred Greatsword
    • Demeter Poleaxe
    • Asmodeus Rib War Axe
    • Basilisk's Fang Messer
    • Dante's Bane Scimitar
    • Silver Knight's Mace
    • Dragon's Breath Short Spear

Sound

  • Added whoosh sound on player spawn to Spawn Banner
  • Added subtle fabric flapping in wind sound to Spawn Banner

Ul

  • Added circle timer to Spawn Banner to show spawn cooldown
  • Made pressing K to mute a player also mute their instruments

Misc

  • Added old horde purchasables to CombatTest to be packaged with game for modders
  • Removed setup time from MordhauLiteTestLevel
External link →
2 days ago - /u/Titan_TT - Direct link

Originally posted by Matteopazzosgravato

I had a question, because english is not my main language so I struggle to understand this: is the old Horde mode getting back?

Hi. When people say "old Horde" they usually refer to the Horde where equipment was scattered around the map. - This is not returning to official servers, but can be played on community server, since there is a mod for it.

What is returning is Horde maps to the rotation. These Horde maps have the buy menu and are updated. This is the Horde maps that were removed when Demon Horde was launched and it was promised they would return at a later date.