over 3 years
ago -
/u/Jaaxxxxon
-
Direct link
Hey everyone! As usual, please let us know what's on your mind! Any feedback, suggestions critiques or general thoughts are greatly appreciated. Last week's thread was very useful. Please also try to check a little to see if things have been answered in the past, but of course we don't expect you to scour every weekly thread :D Anyways, please keep things civil and constructive.
As for our meeting this week, for the most part we've been doing testing passes and polish work for the next update. Some other things are listed below:
- Balance passes on TDM/SKM/FFA for larger maps to ensure things are working as intended. This is focused on things like spawn points, etc.
- Some audio optimization and general tweaks.
- The SDK is mostly complete, but needs verification, EULA stuff and legal work completed before we can release it. That's the boring, but important side of game development we need to take care of :( Shouldn't be too long now!
- Some GPU/memory optimizations have been worked on.
- Animation work and testing - we may ship the next update with experimental animations on the combattest map to see what their reception is.
- Technical/backend work and 'housekeeping'.
- Some development on core programming stuff, such as server optimizations and better animation logic.
- Map development in progress for larger maps - some teasers coming soon!
- Content development for the update after this one.
- Translation work is underway, but it may not be included in this update. We'll see.
- We have added a new programmer to the team, Luka, or Mordrag as he goes by online. Please give him a warm welcome!
That's it for this week! The last thread can be found here:
https://www.reddit.com/r/Mordhau/comments/lr4lsh/weekly_feedbackdiscussion_22331/