Original Post — Direct link
about 4 years ago - /u/Jaaxxxxon - Direct link

Originally posted by NotDoritoMan

Weapons during development were intended to have sweet spot mechanics. Then it was found that it was far too easy to abuse this and rush in close with small weapons and render weapons with shafts and handles useless.

Gameplay > Realism every time. Leave realism to games that are actually intended to be realistic.

not true, never had sweet spots planned

about 4 years ago - /u/marox_ - Direct link

Originally posted by NotDoritoMan

That’s strange, I had heard that multiple times.

Also the tracers are colored to indicate sweet spots, and even have descriptors of those sweet spots in the options.

Edit: Double-checked. Yeah, in the settings where you can enable tracers, it pretty explicitly states green tracers as “additional damage tracers” which is obviously not currently in the game.

Additional damage tracers are simply extra tracers that some protruding weapons have on top of the straight tracer, like the axe. They exist to improve the collision accuracy by making the head connect before the shaft in some cases, but were never used or intended as sweet spot tracers.