Original Post — Direct link

Hello,

Like always, we'd like to hear your feedback on the game - any comments, questions, constructive critiques, feedback, whatever - we'd like to hear it, as it absolutely helps us out with development. In addition to general feedback, we're looking for a bit more specific stuff in a few areas (which you can read about down below). As always, please be nice to each other, and we absolutely appreciate your comments!

This update thread will be short and sweet. Work recently related to the patch has been mostly Arid focused. As mentioned last thread, we've finished Arid's art over the last weeks, and have been steadily working on its optimization, and minor gameplay tweaks, as well as bug fixing based on internal testing. We had to change our optimization methods a bit, due to how some features of Arid were created, which required a fair amount of different testing methods, however, now that that is sorted, performance is looking great. It is one of the faster running maps it seems. Game modes are fully implemented, and being tweaked based on testing, as said above.

Here is our final snippet for Arid before the update releases.

Snippet 3

I have attached the other Arid developer snippets we've posted in the past for those who may not be in the loop.

Snippet 2

Snippet 1

We are now in the home stretch for this update, and we would like to thank you for your patience, as this patch has taken longer than expected, our earlier estimate was overconfident.

If you'd like to read our last feedback post, you can find it here: https://www.reddit.com/r/Mordhau/comments/v1u489/biweekly_feedbackdiscussion_thread_531613/

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almost 2 years ago - /u/Jaaxxxxon - Direct link

Originally posted by DrScienceSpaceCat

WHAT HAVE YOU ALL DONE WITH MY BOY JAX?

I'm moving

F