Original Post — Direct link

With such an immense number of weapons to choose from there are bound to be balancing problems - and they were - but they were never game breaking. You could live with with rapier/shild guys and killing the wee bastards was satysfying as hell.

The thing is, Castello is a map consisting in a large part of corridors which is easy to exploit by the fire bomb throwers. I think we all know of which part of the map I speak of, when I mention the fire-fueled 27fps hell hole.

To my mind, fire bombs on Castello should be banned. And I know it kinda defines the idea of using any weapon you want anywhere, but they literaly ruin the gameplay on this map (not to mention already shaky performance.)

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about 4 years ago - /u/marox_ - Direct link

We're addressing fire bombs in general in the next hotfix. You'll only be able to restock up to one at a time from the ammo box (and not say, all 3), and smoke+fire will cancel out entirely since they currently only affect the bits that overlap and the smoke doesn't dissipate, making it a bit useless for this purpose. There may be more tweaks.